genode/repos/base/include/base/entrypoint.h

248 lines
6.3 KiB
C++

/*
* \brief Entrypoint for serving RPC requests and dispatching signals
* \author Norman Feske
* \date 2015-12-17
*/
/*
* Copyright (C) 2015-2019 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__BASE__ENTRYPOINT_H_
#define _INCLUDE__BASE__ENTRYPOINT_H_
#include <util/reconstructible.h>
#include <util/noncopyable.h>
#include <base/rpc_server.h>
#include <base/signal.h>
#include <base/thread.h>
namespace Genode {
class Startup;
class Entrypoint;
class Env;
}
class Genode::Entrypoint : Noncopyable
{
public:
/**
* Functor for post I/O signal progress handling
*
* This mechanism is for processing I/O events
* deferred during signal dispatch. This is the
* case when the application is blocked by I/O
* but should not be resumed during signal
* dispatch.
*/
struct Io_progress_handler : Interface
{
virtual ~Io_progress_handler() {
error("Io_progress_handler subclass cannot be safely destroyed!"); }
virtual void handle_io_progress() = 0;
};
private:
struct Signal_proxy : Interface
{
GENODE_RPC(Rpc_signal, void, signal);
GENODE_RPC_INTERFACE(Rpc_signal);
};
struct Signal_proxy_component :
Rpc_object<Signal_proxy, Signal_proxy_component>
{
Entrypoint &ep;
Signal_proxy_component(Entrypoint &ep) : ep(ep) { }
void signal();
};
struct Signal_proxy_thread : Thread
{
enum { STACK_SIZE = 2*1024*sizeof(long) };
Entrypoint &ep;
Signal_proxy_thread(Env &env, Entrypoint &ep, Location location,
Weight weight, Cpu_session &cpu_session)
:
Thread(env, "signal_proxy", STACK_SIZE, location,
weight, cpu_session),
ep(ep)
{ start(); }
void entry() override { ep._process_incoming_signals(); }
};
Env &_env;
Reconstructible<Rpc_entrypoint> _rpc_ep;
Signal_proxy_component _signal_proxy {*this};
Capability<Signal_proxy> _signal_proxy_cap = _rpc_ep->manage(&_signal_proxy);
bool const _signalling_initialized;
Reconstructible<Signal_receiver> _sig_rec { };
Lock _deferred_signals_mutex { };
List<List_element<Signal_context> > _deferred_signals { };
void _handle_deferred_signals() { }
Constructible<Signal_handler<Entrypoint> > _deferred_signal_handler { };
bool _suspended = false;
void (*_suspended_callback) () = nullptr;
void (*_resumed_callback) () = nullptr;
enum Signal_recipient {
NONE = 0, ENTRYPOINT = 1, SIGNAL_PROXY = 2
};
int _signal_recipient { NONE };
Genode::Lock _signal_pending_lock { };
Genode::Lock _signal_pending_ack_lock { };
Io_progress_handler *_io_progress_handler { nullptr };
void _handle_io_progress()
{
if (_io_progress_handler != nullptr)
_io_progress_handler->handle_io_progress();
}
/*
* This signal handler is solely used to force an iteration of the
* signal-dispatch loop. It is triggered by 'schedule_suspend' to
* let the signal-dispatching thread execute the actual suspend-
* resume mechanism.
*/
void _handle_suspend() { _suspended = true; }
Constructible<Genode::Signal_handler<Entrypoint> > _suspend_dispatcher { };
void _dispatch_signal(Signal &sig);
void _defer_signal(Signal &sig);
void _process_deferred_signals();
void _process_incoming_signals();
bool _wait_and_dispatch_one_io_signal(bool dont_block);
Constructible<Signal_proxy_thread> _signal_proxy_thread { };
bool _stop_signal_proxy { false };
void _handle_stop_signal_proxy() { _stop_signal_proxy = true; }
Constructible<Genode::Signal_handler<Entrypoint> > _stop_signal_proxy_handler { };
friend class Startup;
/**
* Called by the startup code only
*/
Entrypoint(Env &env);
/*
* Noncopyable
*/
Entrypoint(Entrypoint const &);
Entrypoint &operator = (Entrypoint const &);
public:
Entrypoint(Env &env, size_t stack_size, char const *name,
Affinity::Location);
~Entrypoint();
/**
* Associate RPC object with the entry point
*/
template <typename RPC_INTERFACE, typename RPC_SERVER>
Capability<RPC_INTERFACE>
manage(Rpc_object<RPC_INTERFACE, RPC_SERVER> &obj)
{
return _rpc_ep->manage(&obj);
}
/**
* Dissolve RPC object from entry point
*/
template <typename RPC_INTERFACE, typename RPC_SERVER>
void dissolve(Rpc_object<RPC_INTERFACE, RPC_SERVER> &obj)
{
_rpc_ep->dissolve(&obj);
}
/**
* Associate signal dispatcher with entry point
*/
Signal_context_capability manage(Signal_dispatcher_base &);
/**
* Disassociate signal dispatcher from entry point
*/
void dissolve(Signal_dispatcher_base &);
/**
* Block and dispatch a single I/O-level signal, return afterwards
*
* \noapi
*
* Only I/O signals are dispatched by this function. If an
* application-level signal occurs the dispatching of the signal is
* deferred until the entrypoint would block for the next time.
*
* XXX Turn into static function that ensures that the used signal
* receiver belongs to the calling entrypoint. Alternatively,
* remove it.
*/
void wait_and_dispatch_one_io_signal()
{
_wait_and_dispatch_one_io_signal(false);
}
/**
* Dispatch single pending I/O-level signal (non-blocking)
*
* \return true if a pending signal was dispatched, false if no signal
* was pending
*/
bool dispatch_pending_io_signal()
{
return _wait_and_dispatch_one_io_signal(true);
}
/**
* Return RPC entrypoint
*/
Rpc_entrypoint &rpc_ep() { return *_rpc_ep; }
/**
* Trigger a suspend-resume cycle in the entrypoint
*
* The 'suspended' callback is called after the entrypoint entered the
* safe suspend state.
* The 'resumed' callback is called when the entrypoint is fully
* functional again.
*/
void schedule_suspend(void (*suspended)(), void (*resumed)());
/**
* Register hook functor to be called after I/O signals are dispatched
*/
void register_io_progress_handler(Io_progress_handler &handler)
{
if (_io_progress_handler != nullptr) {
error("cannot call ", __func__, " twice!");
throw Exception();
}
_io_progress_handler = &handler;
}
};
#endif /* _INCLUDE__BASE__ENTRYPOINT_H_ */