genode/repos/os/include/ram_fs/chunk.h
Norman Feske eba9c15746 Follow practices suggested by "Effective C++"
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:

* A class with virtual functions can no longer publicly inherit base
  classed without a vtable. The inherited object may either be moved
  to a member variable, or inherited privately. The latter would be
  used for classes that inherit 'List::Element' or 'Avl_node'. In order
  to enable the 'List' and 'Avl_tree' to access the meta data, the
  'List' must become a friend.

* Instead of adding a virtual destructor to abstract base classes,
  we inherit the new 'Interface' class, which contains a virtual
  destructor. This way, single-line abstract base classes can stay
  as compact as they are now. The 'Interface' utility resides in
  base/include/util/interface.h.

* With the new warnings enabled, all member variables must be explicitly
  initialized. Basic types may be initialized with '='. All other types
  are initialized with braces '{ ... }' or as class initializers. If
  basic types and non-basic types appear in a row, it is nice to only
  use the brace syntax (also for basic types) and align the braces.

* If a class contains pointers as members, it must now also provide a
  copy constructor and assignment operator. In the most cases, one
  would make them private, effectively disallowing the objects to be
  copied. Unfortunately, this warning cannot be fixed be inheriting
  our existing 'Noncopyable' class (the compiler fails to detect that
  the inheriting class cannot be copied and still gives the error).
  For now, we have to manually add declarations for both the copy
  constructor and assignment operator as private class members. Those
  declarations should be prepended with a comment like this:

        /*
         * Noncopyable
         */
        Thread(Thread const &);
        Thread &operator = (Thread const &);

  In the future, we should revisit these places and try to replace
  the pointers with references. In the presence of at least one
  reference member, the compiler would no longer implicitly generate
  a copy constructor. So we could remove the manual declaration.

Issue #465
2018-01-17 12:14:35 +01:00

455 lines
11 KiB
C++

/*
* \brief Data structure for storing sparse files in RAM
* \author Norman Feske
* \date 2012-04-18
*/
/*
* Copyright (C) 2012-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__RAM_FS__CHUNK_H_
#define _INCLUDE__RAM_FS__CHUNK_H_
/* Genode includes */
#include <util/noncopyable.h>
#include <base/allocator.h>
#include <util/string.h>
#include <file_system_session/file_system_session.h>
namespace File_system {
using namespace Genode;
using Genode::Noncopyable;
class Chunk_base;
template <unsigned> class Chunk;
template <unsigned, typename> class Chunk_index;
}
/**
* Common base class of both 'Chunk' and 'Chunk_index'
*/
class File_system::Chunk_base : Noncopyable
{
public:
class Index_out_of_range { };
protected:
seek_off_t const _base_offset;
size_t _num_entries; /* corresponds to last used entry */
/**
* Test if specified range lies within the chunk
*/
void assert_valid_range(seek_off_t start, size_t len,
file_size_t chunk_size) const
{
if (zero()) return;
if (start < _base_offset)
throw Index_out_of_range();
if (start + len > _base_offset + chunk_size)
throw Index_out_of_range();
}
Chunk_base(seek_off_t base_offset)
: _base_offset(base_offset), _num_entries(0) { }
/**
* Construct zero chunk
*
* A zero chunk is a chunk that cannot be written to. When reading
* from it, it returns zeros. Because there is a single zero chunk
* for each chunk type, the base offset is meaningless. We use a
* base offset of ~0 as marker to identify zero chunks.
*/
Chunk_base() : _base_offset(~0L), _num_entries(0) { }
public:
/**
* Return absolute base offset of chunk in bytes
*/
seek_off_t base_offset() const { return _base_offset; }
/**
* Return true if chunk is a read-only zero chunk
*/
bool zero() const { return _base_offset == (seek_off_t)(~0L); }
/**
* Return true if chunk has no allocated sub chunks
*/
bool empty() const { return _num_entries == 0; }
};
/**
* Chunk of bytes used as leaf in hierarchy of chunk indices
*/
template <unsigned CHUNK_SIZE>
class File_system::Chunk : public Chunk_base
{
private:
char _data[CHUNK_SIZE];
public:
enum { SIZE = CHUNK_SIZE };
/**
* Construct byte chunk
*
* \param base_offset absolute offset of chunk in bytes
*
* The first argument is unused. Its mere purpose is to make the
* signature of the constructor compatible to the constructor
* of 'Chunk_index'.
*/
Chunk(Allocator &, seek_off_t base_offset)
:
Chunk_base(base_offset)
{
memset(_data, 0, CHUNK_SIZE);
}
/**
* Construct zero chunk
*/
Chunk() { }
/**
* Return number of used entries
*
* The returned value corresponds to the index of the last used
* entry + 1. It does not correlate to the number of actually
* allocated entries (there may be ranges of zero blocks).
*/
file_size_t used_size() const { return _num_entries; }
void write(char const *src, size_t len, seek_off_t seek_offset)
{
assert_valid_range(seek_offset, len, SIZE);
/* offset relative to this chunk */
seek_off_t const local_offset = seek_offset - base_offset();
memcpy(&_data[local_offset], src, len);
_num_entries = max(_num_entries, local_offset + len);
}
void read(char *dst, size_t len, seek_off_t seek_offset) const
{
assert_valid_range(seek_offset, len, SIZE);
memcpy(dst, &_data[seek_offset - base_offset()], len);
}
void truncate(file_size_t size)
{
assert_valid_range(size, 0, SIZE);
/*
* Offset of the first free position (relative to the beginning
* this chunk).
*/
seek_off_t const local_offset = size - base_offset();
if (local_offset >= _num_entries)
return;
memset(&_data[local_offset], 0, _num_entries - local_offset);
_num_entries = local_offset;
}
};
template <unsigned NUM_ENTRIES, typename ENTRY_TYPE>
class File_system::Chunk_index : public Chunk_base
{
public:
typedef ENTRY_TYPE Entry;
enum { ENTRY_SIZE = ENTRY_TYPE::SIZE,
SIZE = ENTRY_SIZE*NUM_ENTRIES };
private:
/*
* Noncopyable
*/
Chunk_index(Chunk_index const &);
Chunk_index &operator = (Chunk_index const &);
Allocator &_alloc;
Entry * _entries[NUM_ENTRIES];
/**
* Return instance of a zero sub chunk
*/
static Entry const &_zero_chunk()
{
static Entry zero_chunk;
return zero_chunk;
}
/**
* Return sub chunk at given index
*
* If there is no sub chunk at the specified index, this function
* transparently allocates one. Hence, the returned sub chunk
* is ready to be written to.
*/
Entry &_entry_for_writing(unsigned index)
{
if (index >= NUM_ENTRIES)
throw Index_out_of_range();
if (_entries[index])
return *_entries[index];
seek_off_t entry_offset = base_offset() + index*ENTRY_SIZE;
_entries[index] = new (&_alloc) Entry(_alloc, entry_offset);
_num_entries = max(_num_entries, index + 1);
return *_entries[index];
}
/**
* Return sub chunk at given index (for reading only)
*
* This function transparently provides a zero sub chunk for any
* index that is not populated by a real chunk.
*/
Entry const &_entry_for_reading(unsigned index) const
{
if (index >= NUM_ENTRIES)
throw Index_out_of_range();
if (_entries[index])
return *_entries[index];
return _zero_chunk();
}
/**
* Return index of entry located at specified byte offset
*
* The caller of this function must make sure that the offset
* parameter is within the bounds of the chunk.
*/
unsigned _index_by_offset(seek_off_t offset) const
{
return (offset - base_offset()) / ENTRY_SIZE;
}
/**
* Apply operation 'func' to a range of entries
*/
template <typename THIS, typename DATA, typename FUNC>
static void _range_op(THIS &obj, DATA *data, size_t len,
seek_off_t seek_offset, FUNC const &func)
{
/*
* Depending on whether this function is called for reading
* (const function) or writing (non-const function), the
* operand type is const or non-const Entry. The correct type
* is embedded as a trait in the 'FUNC' functor type.
*/
typedef typename FUNC::Entry Const_qualified_entry;
obj.assert_valid_range(seek_offset, len, SIZE);
while (len > 0) {
unsigned const index = obj._index_by_offset(seek_offset);
Const_qualified_entry &entry = FUNC::lookup(obj, index);
/*
* Calculate byte offset relative to the chunk
*
* We cannot use 'entry.base_offset()' for this calculation
* because in the const case, the lookup might return a
* zero chunk, which has no defined base offset. Therefore,
* we calculate the base offset via index*ENTRY_SIZE.
*/
seek_off_t const local_seek_offset =
seek_offset - obj.base_offset() - index*ENTRY_SIZE;
/* available capacity at 'entry' starting at seek offset */
seek_off_t const capacity = ENTRY_SIZE - local_seek_offset;
seek_off_t const curr_len = min(len, capacity);
/* apply functor (read or write) to entry */
func(entry, data, curr_len, seek_offset);
/* advance to next entry */
len -= curr_len;
data += curr_len;
seek_offset += curr_len;
}
}
struct Write_func
{
typedef ENTRY_TYPE Entry;
static Entry &lookup(Chunk_index &chunk, unsigned i) {
return chunk._entry_for_writing(i); }
void operator () (Entry &entry, char const *src, size_t len,
seek_off_t seek_offset) const
{
entry.write(src, len, seek_offset);
}
};
struct Read_func
{
typedef ENTRY_TYPE const Entry;
static Entry &lookup(Chunk_index const &chunk, unsigned i) {
return chunk._entry_for_reading(i); }
void operator () (Entry &entry, char *dst, size_t len,
seek_off_t seek_offset) const
{
if (entry.zero())
memset(dst, 0, len);
else
entry.read(dst, len, seek_offset);
}
};
void _init_entries()
{
for (unsigned i = 0; i < NUM_ENTRIES; i++)
_entries[i] = 0;
}
void _destroy_entry(unsigned i)
{
if (_entries[i] && (i < _num_entries)) {
destroy(&_alloc, _entries[i]);
_entries[i] = 0;
}
}
public:
/**
* Constructor
*
* \param alloc allocator to use for allocating sub-chunk
* indices and chunks
* \param base_offset absolute offset of the chunk in bytes
*/
Chunk_index(Allocator &alloc, seek_off_t base_offset)
: Chunk_base(base_offset), _alloc(alloc) { _init_entries(); }
/**
* Construct zero chunk
*/
Chunk_index() : _alloc(*(Allocator *)0) { }
/**
* Destructor
*/
~Chunk_index()
{
for (unsigned i = 0; i < NUM_ENTRIES; i++)
_destroy_entry(i);
}
/**
* Return size of chunk in bytes
*
* The returned value corresponds to the position after the highest
* offset that was written to.
*/
file_size_t used_size() const
{
if (_num_entries == 0)
return 0;
/* size of entries that lie completely within the used range */
file_size_t const size_whole_entries = ENTRY_SIZE*(_num_entries - 1);
Entry *last_entry = _entries[_num_entries - 1];
if (!last_entry)
return size_whole_entries;
return size_whole_entries + last_entry->used_size();
}
/**
* Write data to chunk
*/
void write(char const *src, size_t len, seek_off_t seek_offset)
{
_range_op(*this, src, len, seek_offset, Write_func());
}
/**
* Read data from chunk
*/
void read(char *dst, size_t len, seek_off_t seek_offset) const
{
_range_op(*this, dst, len, seek_offset, Read_func());
}
/**
* Truncate chunk to specified size in bytes
*
* This function can be used to shrink a chunk only. Specifying a
* 'size' larger than 'used_size' has no effect. The value returned
* by 'used_size' refers always to the position of the last byte
* written to the chunk.
*/
void truncate(file_size_t size)
{
unsigned const trunc_index = _index_by_offset(size);
if (trunc_index >= _num_entries)
return;
for (unsigned i = trunc_index + 1; i < _num_entries; i++)
_destroy_entry(i);
/* traverse into sub chunks */
if (_entries[trunc_index])
_entries[trunc_index]->truncate(size);
_num_entries = trunc_index + 1;
/*
* If the truncated at a chunk boundary, we can release the
* empty trailing chunk at 'trunc_index'.
*/
if (_entries[trunc_index] && _entries[trunc_index]->empty()) {
_destroy_entry(trunc_index);
_num_entries--;
}
}
};
#endif /* _INCLUDE__RAM_FS__CHUNK_H_ */