genode/repos/os/src/test/bomb/main.cc

287 lines
7.8 KiB
C++

/*
* \brief Fork bomb to stress Genode
* \author Christian Helmuth
* \author Norman Feske
* \author Alexander Böttcher
* \date 2007-08-16
*/
/*
* Copyright (C) 2007-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#include <base/component.h>
#include <base/child.h>
#include <base/service.h>
#include <base/attached_rom_dataspace.h>
#include <init/child_policy.h>
#include <timer_session/connection.h>
#include <os/child_policy_dynamic_rom.h>
#include <os/static_parent_services.h>
using namespace Genode;
class Bomb_child : public Child_policy
{
private:
Env &_env;
Binary_name const _binary_name;
Name const _label;
Cap_quota const _cap_quota;
Ram_quota const _ram_quota;
Registry<Registered<Parent_service> > &_parent_services;
Child_policy_dynamic_rom_file _config_policy { _env.rm(), "config", _env.ep().rpc_ep(), &_env.ram() };
Child _child { _env.rm(), _env.ep().rpc_ep(), *this };
public:
Bomb_child(Env &env,
Name const &binary_name,
Name const &label,
Cap_quota const cap_quota,
Ram_quota const ram_quota,
Registry<Registered<Parent_service> > &parent_services,
unsigned generation)
:
_env(env), _binary_name(binary_name), _label(label),
_cap_quota(Child::effective_quota(cap_quota)),
_ram_quota(Child::effective_quota(ram_quota)),
_parent_services(parent_services)
{
String<64> config("<config generations=\"", generation, "\" master=\"no\"/>");
_config_policy.load(config.string(), config.length());
}
~Bomb_child() { log(__PRETTY_FUNCTION__); }
/****************************
** Child-policy interface **
****************************/
Name name() const override { return _label; }
Binary_name binary_name() const override { return _binary_name; }
void init(Pd_session &pd, Pd_session_capability pd_cap) override
{
pd.ref_account(_env.pd_session_cap());
_env.pd().transfer_quota(pd_cap, _cap_quota);
_env.pd().transfer_quota(pd_cap, _ram_quota);
}
Pd_session &ref_pd() override { return _env.pd(); }
Pd_session_capability ref_pd_cap() const override { return _env.pd_session_cap(); }
Service &_matching_service(Service::Name const &service_name,
Session_label const &label)
{
Service *service = nullptr;
/* check for config file request */
if ((service = _config_policy.resolve_session_request(service_name, label)))
return *service;
_parent_services.for_each([&] (Service &s) {
if (!service && service_name == s.name())
service = &s; });
if (!service)
throw Service_denied();
return *service;
}
Route resolve_session_request(Service::Name const &service_name,
Session_label const &label) override
{
return Route { .service = _matching_service(service_name, label),
.label = label,
.diag = Session::Diag() };
}
};
typedef Registry<Registered<Bomb_child> > Children;
/**
* Check if a program with the specified name already exists
*/
static bool child_name_exists(Children const &children,
Bomb_child::Name const &name)
{
bool found = false;
children.for_each([&] (Bomb_child const &child) {
if (!found && child.name() == name)
found = true; });
return found;
}
/**
* Create a unique name based on the filename
*
* If a program with the filename as name already exists, we
* add a counting number as suffix.
*/
static Bomb_child::Name
unique_child_name(Children const &children, Bomb_child::Name const &binary_name,
unsigned const generation)
{
/* serialize calls to this function */
static Mutex mutex;
Mutex::Guard guard(mutex);
for (unsigned cnt = 1; ; cnt++) {
/* if such a program name does not exist yet, we are happy */
Bomb_child::Name const unique(binary_name, "_g", generation, ".", cnt);
if (!child_name_exists(children, unique.string()))
return unique;
}
}
struct Bomb
{
Genode::Env &env;
Constructible<Timer::Connection> timer { };
Genode::Signal_handler<Bomb> signal_timeout { env.ep(), *this, &Bomb::destruct_children };
Genode::Signal_handler<Bomb> signal_resource { env.ep(), *this, &Bomb::resource_request };
Attached_rom_dataspace config { env, "config" };
unsigned round = 0;
unsigned const rounds = config.xml().attribute_value("rounds", 1U);
unsigned const generation = config.xml().attribute_value("generations", 1U);
unsigned const children = config.xml().attribute_value("children", 2U);
uint64_t const sleeptime = config.xml().attribute_value("sleep", (uint64_t)2000);
size_t const ram_demand = config.xml().attribute_value("demand", 1024UL * 1024);
bool const master = config.xml().attribute_value("master", true);
Heap heap { env.ram(), env.rm() };
Children child_registry { };
Static_parent_services<Pd_session, Cpu_session, Rom_session, Log_session, Timer::Session>
parent_services { env };
void construct_children()
{
size_t const preserved_ram = Pd_connection::RAM_QUOTA;
size_t const avail_ram = env.pd().avail_ram().value;
if (avail_ram < preserved_ram + ram_demand) {
error("RAM demand exceeds available RAM");
return;
}
Ram_quota const ram_amount { (avail_ram - preserved_ram - ram_demand) / children };
if (ram_amount.value < (ram_demand * children)) {
log("I'm a leaf node - generation ", generation,
" - not enough memory.");
return;
}
size_t const avail_caps = env.pd().avail_caps().value;
size_t const preserved_caps = children*30;
if (avail_caps < preserved_caps) {
log("I ran out of capabilities.");
return;
}
Cap_quota const cap_quota { (avail_caps - preserved_caps) / children };
if (generation == 0) {
log("I'm a leaf node - generation 0");
return;
}
log("[", round, "] It's time to start all my children...");
Bomb_child::Name const binary_name("bomb");
for (unsigned i = children; i; --i) {
try {
new (heap)
Registered<Bomb_child>(child_registry, env, binary_name,
unique_child_name(child_registry,
binary_name,
generation - 1),
cap_quota, ram_amount,
parent_services, generation - 1);
} catch (...) {
Genode::error("creation of child ", i, " failed");
}
}
/* master if we have a timer connection */
if (master)
timer->trigger_once(sleeptime * 1000);
}
void destruct_children()
{
log("[", round, "] It's time to kill all my children...");
child_registry.for_each([&] (Registered<Bomb_child> &child) {
destroy(heap, &child); });
log("[", round, "] Done.");
++round;
/* master if we have a timer connection */
if (round == rounds && master) {
log("Done. Going to sleep");
return;
}
construct_children();
}
void resource_request()
{
Genode::error("resource request");
}
Bomb(Genode::Env &env) : env(env)
{
/*
* Don't ask parent for further resources if we ran out of memory.
* Prevent us to block for resource upgrades caused by clients
*/
env.parent().resource_avail_sigh(signal_resource);
log("--- bomb started ---");
if (master) {
timer.construct(env);
timer->sigh(signal_timeout);
log("rounds=", rounds, " generations=", generation, " children=",
children, " sleep=", sleeptime, " demand=", ram_demand/1024, "K");
}
construct_children();
}
};
void Component::construct(Genode::Env &env) { static Bomb bomb(env); }