genode/repos/os/src/server/loader/input.h
Norman Feske afcad2a968 os: new Input::Event representation
This commit changes the 'Input::Event' type to be more safe and to
deliver symbolic character information along with press events.

Issue #2761
Fixes #2786
2018-05-03 15:31:25 +02:00

110 lines
2.5 KiB
C++

/*
* \brief Virtualized input session
* \author Christian Prochaska
* \author Norman Feske
* \date 2010-09-02
*
* This input service implementation is used by the virtualized nitpicker
* service to translate the input coordinate system from the coordinates
* seen by the user of the virtualized session and the physical coordinates
* dictated by the loader-session client.
*/
/*
* Copyright (C) 2010-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INPUT_H_
#define _INPUT_H_
#include <base/rpc_server.h>
#include <input/event.h>
#include <input/keycodes.h>
#include <input_session/client.h>
namespace Input {
using namespace Genode;
typedef Genode::Point<> Motion_delta;
class Session_component;
}
class Input::Session_component : public Rpc_object<Session>
{
private:
/*
* Noncopyable
*/
Session_component(Session_component const &);
Session_component &operator = (Session_component const &);
Session_client _real_input;
Motion_delta &_motion_delta;
Attached_dataspace _ev_ds;
Event * const _ev_buf;
Genode::Signal_context_capability _sigh { };
public:
/**
* Constructor
*/
Session_component(Region_map &rm,
Session_capability real_input,
Motion_delta &motion_delta)
:
_real_input(rm, real_input), _motion_delta(motion_delta),
_ev_ds(rm, _real_input.dataspace()),
_ev_buf(_ev_ds.local_addr<Event>())
{ }
/*****************************
** Input session interface **
*****************************/
Dataspace_capability dataspace() override { return _real_input.dataspace(); }
bool pending() const override { return _real_input.pending(); }
int flush() override
{
/* translate mouse position to child's coordinate system */
Motion_delta const delta = _motion_delta;
int const num_ev = _real_input.flush();
for (int i = 0; i < num_ev; i++) {
Input::Event &ev = _ev_buf[i];
ev.handle_absolute_motion([&] (int x, int y) {
Point<> p = Point<>(x, y) + delta;
ev = Input::Absolute_motion{p.x(), p.y()};
});
}
return num_ev;
}
void sigh(Signal_context_capability sigh) override
{
/*
* Maintain local copy of signal-context capability to keep
* NOVA from flushing transitive delegations of the capability.
*/
_sigh = sigh;
_real_input.sigh(sigh);
}
};
#endif /* _INPUT_H_ */