genode/base/include/base/sleep.h
Christian Helmuth de0a771fae Generic sleep_forever() based on lock
The old implementation of sleep_forever() used a local Ipc_server
object, which is not announced (i.e., known) outside of the blocking
process/thread, to infinitely wait for incoming messages. In past and
present, this leads to problems (e.g., issues #538 and #1032).

Fixes #1135.
Fixes #538.
Fixes #1032.
2014-05-07 10:37:39 +02:00

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/*
* \brief Lay back and relax
* \author Norman Feske
* \author Christian Helmuth
* \date 2006-07-19
*/
/*
* Copyright (C) 2006-2014 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__BASE__SLEEP_H_
#define _INCLUDE__BASE__SLEEP_H_
#include <base/lock.h>
namespace Genode {
__attribute__((noreturn)) inline void sleep_forever()
{
Lock sleep;
while (true) sleep.lock();
}
}
#endif /* _INCLUDE__BASE__SLEEP_H_ */