genode/os
Norman Feske 13d4108fea Unify 'Signal_dispatcher' interfaces
Several users of the signal API used custom convenience classes to
invoke signal-handling functions on the reception of incoming signals.
The 'Signal_dispatcher' pattern turned out to be particularly useful. To
avoid the duplication of this code across the code base, this patch
adds the interface to 'base/signal.h'.

Furthermore, the patch changes the 'Signal::num()' return type from int
to unsigned because negative numbers are meaningless here.

Fixes #511
2013-01-10 21:09:14 +01:00
..
config Imported Genode release 11.11 2011-12-22 16:19:25 +01:00
doc Add chroot support to core 2012-11-05 17:31:05 +01:00
include Omit child-name prefix in <if-args> check 2013-01-10 21:09:07 +01:00
lib/mk Generalize handling of PD-session arguments 2012-11-21 20:04:07 +01:00
run Add failsafe test to autopilot 2013-01-07 16:31:31 +01:00
src Unify 'Signal_dispatcher' interfaces 2013-01-10 21:09:14 +01:00
tool Imported Genode release 11.11 2011-12-22 16:19:25 +01:00
README Imported Genode release 11.11 2011-12-22 16:19:25 +01:00

README

This is the example operating system based on the Genode OS framework:

:_Init_: is the first real process in the system. The provided implementation
  uses a very simple XML parser to read its configuration files.

:_Drivers_: The example OS has basic drivers for frame buffer, mouse and
  keyboard input, the PCI bus, the real-time clock, and system-specific timers.

:_Server_: The only server in the example OS is Nitpicker, a
  minimal-complexity GUI server.

:_Test_: are also part of the example OS. You may have a look at the fork
  bomb as a simple system stress test.

:_Ldso_: is the dynamic linker used for loading executables that are linked
  against shared libraries.

:_Lib_: contains libraries used by the components of the OS repository,
  in particular the device-driver kit, the alarm framework, and support
  for dynamic linking.