genode/repos/libports/src/test/sdl/main.cc

83 lines
2.3 KiB
C++

/*
* \brief Simple SDL test program
* \author Stefan Kalkowski
* \date 2008-12-12
*/
/*
* Copyright (c) <2008> Stefan Kalkowski
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/* SDL includes */
#include <SDL/SDL.h>
/* Genode includes */
#include <base/env.h>
#include <base/printf.h>
#include <timer_session/connection.h>
/* the attributes of the screen */
const int SCREEN_WIDTH = 1024;
const int SCREEN_HEIGHT = 768;
const int SCREEN_BPP = 16;
int main( int argc, char* args[] )
{
/* start SDL */
if(SDL_Init(SDL_INIT_VIDEO) == -1)
{
PWRN("SDL_Init returned evil! ...");
return 1;
}
/* set up the screen */
SDL_Surface *screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, SDL_SWSURFACE);
if(screen == 0)
return 1;
/* paint something into pixel buffer */
short* pixels = (short*) screen->pixels;
for (int i = 0; i < SCREEN_HEIGHT; i++)
for (int j = 0; j < SCREEN_WIDTH; j++)
pixels[i*SCREEN_WIDTH+j] = (i/32)*32*64 + (j/32)*32 + i*j/1024;
SDL_UpdateRect(screen, 0, 0, 0, 0);
bool done = false;
while (!done) {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch(event.type) {
case SDL_KEYDOWN:
printf( "%s\n", SDL_GetKeyName(event.key.keysym.sym));
done = true;
break;
}
}
}
/* quit SDL */
SDL_Quit();
return 0;
}