genode/repos/base/include/base/allocator.h
Martin Stein a96130f20b base: get rid of alloc align default value
When using the Allocator interface, one can't tell which alignment
resulting allocations fulfill. However, at least on ARM, given the
architectural alignment requirements of ARM memory accesses, one wants
memory allocations (what allocators are for in most cases) to be word
aligned automatically. Previously, at least the AVL allocator simply
called alloc_aligned without defining align in its alloc implementation.
This led to unaligned access faults (the default was 0) when using the
AVL allocator as Allocator (as done in the metadata management of a SLAB
of an AVL that uses the AVL as backing store). To avoid such pitfalls
in the future, we force users of alloc_aligned to always specify align
(why use alloc_aligned without align anyway).

Ref #1941
2016-04-25 10:48:01 +02:00

293 lines
8.1 KiB
C++

/*
* \brief Generic allocator interface
* \author Norman Feske
* \date 2006-04-16
*/
/*
* Copyright (C) 2006-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__BASE__ALLOCATOR_H_
#define _INCLUDE__BASE__ALLOCATOR_H_
#include <base/stdint.h>
#include <base/exception.h>
namespace Genode {
struct Deallocator;
struct Allocator;
struct Range_allocator;
template <typename T, typename DEALLOC> void destroy(DEALLOC && dealloc, T *obj);
}
/**
* Deallocator interface
*/
struct Genode::Deallocator
{
/**
* Free block a previously allocated block
*/
virtual void free(void *addr, size_t size) = 0;
/**
* Return true if the size argument of 'free' is required
*
* The generic 'Allocator' interface requires the caller of 'free'
* to supply a valid size argument but not all implementations make
* use of this argument. If this method returns false, it is safe
* to call 'free' with an invalid size.
*
* Allocators that rely on the size argument must not be used for
* constructing objects whose constructors may throw exceptions.
* See the documentation of 'operator delete(void *, Allocator *)'
* below for more details.
*/
virtual bool need_size_for_free() const = 0;
};
struct Genode::Allocator : Deallocator
{
/**
* Exception type
*/
class Out_of_memory : public Exception { };
/**
* Destructor
*/
virtual ~Allocator() { }
/**
* Allocate block
*
* \param size block size to allocate
* \param out_addr resulting pointer to the new block,
* undefined in the error case
* \return true on success
*/
virtual bool alloc(size_t size, void **out_addr) = 0;
/**
* Allocate typed block
*
* This template allocates a typed block returned as a pointer to
* a non-void type. By providing this method, we prevent the
* compiler from warning us about "dereferencing type-punned
* pointer will break strict-aliasing rules".
*/
template <typename T> bool alloc(size_t size, T **out_addr)
{
void *addr = 0;
bool ret = alloc(size, &addr);
*out_addr = (T *)addr;
return ret;
}
/**
* Return total amount of backing store consumed by the allocator
*/
virtual size_t consumed() const { return 0; }
/**
* Return meta-data overhead per block
*/
virtual size_t overhead(size_t size) const = 0;
/**
* Allocate block and signal error as an exception
*
* \param size block size to allocate
* \return pointer to the new block
* \throw Out_of_memory
*/
void *alloc(size_t size)
{
void *result = 0;
if (!alloc(size, &result))
throw Out_of_memory();
return result;
}
};
struct Genode::Range_allocator : Allocator
{
/**
* Destructor
*/
virtual ~Range_allocator() { }
/**
* Add free address range to allocator
*/
virtual int add_range(addr_t base, size_t size) = 0;
/**
* Remove address range from allocator
*/
virtual int remove_range(addr_t base, size_t size) = 0;
/**
* Return value of allocation functons
*
* 'OK' on success, or
* 'OUT_OF_METADATA' if meta-data allocation failed, or
* 'RANGE_CONFLICT' if no fitting address range is found
*/
struct Alloc_return
{
enum Value { OK = 0, OUT_OF_METADATA = -1, RANGE_CONFLICT = -2 };
Value const value;
Alloc_return(Value value) : value(value) { }
bool is_ok() const { return value == OK; }
bool is_error() const { return !is_ok(); }
};
/**
* Allocate block
*
* \param size size of new block
* \param out_addr start address of new block,
* undefined in the error case
* \param align alignment of new block specified
* as the power of two
*/
virtual Alloc_return alloc_aligned(size_t size, void **out_addr, int align, addr_t from=0, addr_t to = ~0UL) = 0;
/**
* Allocate block at address
*
* \param size size of new block
* \param addr desired address of block
*
* \return 'ALLOC_OK' on success, or
* 'OUT_OF_METADATA' if meta-data allocation failed, or
* 'RANGE_CONFLICT' if specified range is occupied
*/
virtual Alloc_return alloc_addr(size_t size, addr_t addr) = 0;
/**
* Free a previously allocated block
*
* NOTE: We have to declare the 'Allocator::free(void *)' method
* here as well to make the compiler happy. Otherwise the C++
* overload resolution would not find 'Allocator::free(void *)'.
*/
virtual void free(void *addr) = 0;
virtual void free(void *addr, size_t size) = 0;
/**
* Return the sum of available memory
*
* Note that the returned value is not neccessarily allocatable
* because the memory may be fragmented.
*/
virtual size_t avail() const = 0;
/**
* Check if address is inside an allocated block
*
* \param addr address to check
*
* \return true if address is inside an allocated block, false
* otherwise
*/
virtual bool valid_addr(addr_t addr) const = 0;
};
void *operator new (Genode::size_t, Genode::Allocator *);
void *operator new [] (Genode::size_t, Genode::Allocator *);
void *operator new (Genode::size_t, Genode::Allocator &);
void *operator new [] (Genode::size_t, Genode::Allocator &);
/**
* Delete operator invoked when an exception occurs during the construction of
* a dynamically allocated object
*
* When an exception occurs during the construction of a dynamically allocated
* object, the C++ standard devises the automatic invocation of the global
* operator delete. When passing an allocator as argument to the new operator
* (the typical case for Genode), the compiler magically calls the operator
* delete taking the allocator type as second argument. This is how we end up
* here.
*
* There is one problem though: We get the pointer of the to-be-deleted object
* but not its size. But Genode's 'Allocator' interface requires the object
* size to be passed as argument to 'Allocator::free()'.
*
* Even though in the general case, we cannot assume all 'Allocator'
* implementations to remember the size of each allocated object, the commonly
* used 'Heap', 'Sliced_heap', 'Allocator_avl', and 'Slab' do so and ignore the
* size argument. When using either of those allocators, we are fine. Otherwise
* we print a warning and pass the zero size argument anyway.
*
* :Warning: Never use an allocator that depends on the size argument of the
* 'free()' method for the allocation of objects that may throw exceptions
* at their construction time!
*/
void operator delete (void *, Genode::Deallocator *);
void operator delete (void *, Genode::Deallocator &);
/**
* Destroy object
*
* For destroying an object, we need to specify the allocator that was used
* by the object. Because we cannot pass the allocator directly to the
* delete expression, we mimic the expression by using this template
* function. The function explicitly calls the object destructor and
* operator delete afterwards.
*
* For details see https://github.com/genodelabs/genode/issues/1030.
*
* \param T implicit object type
*
* \param dealloc reference or pointer to allocator from which the object
* was allocated
* \param obj object to destroy
*/
template <typename T, typename DEALLOC>
void Genode::destroy(DEALLOC && dealloc, T *obj)
{
if (!obj)
return;
/* call destructors */
obj->~T();
/*
* Free memory at the allocator
*
* We have to use the delete operator instead of just calling
* 'dealloc.free' because the 'obj' pointer might not always point to the
* begin of the allocated block:
*
* If 'T' is the base class of another class 'A', 'obj' may refer
* to an instance of 'A'. In particular when 'A' used multiple inheritance
* with 'T' not being the first inhertited class, the pointer to the actual
* object differs from 'obj'.
*
* Given the pointer to the base class 'T', however, the delete operator is
* magically (by the means of the information found in the vtable of 'T')
* able to determine the actual pointer to the instance of 'A' and passes
* this pointer to 'free'.
*/
operator delete (obj, dealloc);
}
#endif /* _INCLUDE__BASE__ALLOCATOR_H_ */