genode/os/include/platform/rpi/platform/framebuffer_info.h

60 lines
1.2 KiB
C++

/*
* \brief Framebuffer info structure
* \author Norman Feske
* \date 2013-09-15
*/
/*
* Copyright (C) 2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _PLATFORM__FRAMEBUFFER_INFO_H_
#define _PLATFORM__FRAMEBUFFER_INFO_H_
#include <base/stdint.h>
namespace Platform {
using namespace Genode;
struct Framebuffer_info;
}
/**
* Structure used by the protocol between the Videocore GPU and the ARM CPU for
* setting up the framebuffer via the mbox.
*/
struct Platform::Framebuffer_info
{
uint32_t phys_width;
uint32_t phys_height;
uint32_t virt_width;
uint32_t virt_height;
uint32_t pitch = 0;
uint32_t depth;
uint32_t x_offset = 0;
uint32_t y_offset = 0;
uint32_t addr = 0;
uint32_t size = 0;
/**
* Default constructor needed to make the object transferable via RPC
*/
Framebuffer_info()
:
phys_width(0), phys_height(0), virt_width(0), virt_height(),
depth(0)
{ }
Framebuffer_info(uint32_t width, uint32_t height, uint32_t depth)
:
phys_width(width), phys_height(height),
virt_width(width), virt_height(height),
depth(depth)
{ }
};
#endif /* _PLATFORM__FRAMEBUFFER_INFO_H_ */