genode/repos/os/include/file_system_session/connection.h
2015-03-13 12:17:23 +01:00

44 lines
1.2 KiB
C++

/*
* \brief Connection to file-system service
* \author Norman Feske
* \date 2012-04-05
*/
/*
* Copyright (C) 2012-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__FILE_SYSTEM_SESSION__CONNECTION_H_
#define _INCLUDE__FILE_SYSTEM_SESSION__CONNECTION_H_
#include <file_system_session/client.h>
#include <base/connection.h>
#include <base/allocator.h>
namespace File_system { struct Connection; }
struct File_system::Connection : Genode::Connection<Session>, Session_client
{
/**
* Constructor
*
* \param tx_buffer_alloc allocator used for managing the
* transmission buffer
* \param tx_buf_size size of transmission buffer in bytes
*/
Connection(Range_allocator &tx_block_alloc,
size_t tx_buf_size = 128*1024,
const char *label = "")
:
Genode::Connection<Session>(
session("ram_quota=%zd, tx_buf_size=%zd, label=\"%s\"",
4*1024*sizeof(long) + tx_buf_size, tx_buf_size, label)),
Session_client(cap(), tx_block_alloc) { }
};
#endif /* _INCLUDE__FILE_SYSTEM_SESSION__CONNECTION_H_ */