genode/repos/os/include/input_session/input_session.h

69 lines
1.6 KiB
C++

/*
* \brief Input session interface
* \author Norman Feske
* \date 2006-08-16
*/
/*
* Copyright (C) 2006-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__INPUT_SESSION__INPUT_SESSION_H_
#define _INCLUDE__INPUT_SESSION__INPUT_SESSION_H_
#include <dataspace/capability.h>
#include <base/rpc_server.h>
#include <session/session.h>
#include <base/signal.h>
namespace Input {
struct Session : Genode::Session
{
static const char *service_name() { return "Input"; }
virtual ~Session() { }
/**
* Return capability to event buffer dataspace
*/
virtual Genode::Dataspace_capability dataspace() = 0;
/**
* Request input state
*
* \return true if new events are available
*/
virtual bool is_pending() const = 0;
/**
* Flush pending events to event buffer
*
* \return number of flushed events
*/
virtual int flush() = 0;
/**
* Register signal handler to be notified on arrival of new input
*/
virtual void sigh(Genode::Signal_context_capability) = 0;
/*********************
** RPC declaration **
*********************/
GENODE_RPC(Rpc_dataspace, Genode::Dataspace_capability, dataspace);
GENODE_RPC(Rpc_is_pending, bool, is_pending);
GENODE_RPC(Rpc_flush, int, flush);
GENODE_RPC(Rpc_sigh, void, sigh, Genode::Signal_context_capability);
GENODE_RPC_INTERFACE(Rpc_dataspace, Rpc_is_pending, Rpc_flush, Rpc_sigh);
};
}
#endif /* _INCLUDE__INPUT_SESSION__INPUT_SESSION_H_ */