genode/base-foc/src/core/cap_session_component.cc

231 lines
5.5 KiB
C++

/*
* \brief Fiasco.oc platform-specific capability allocation
* \author Stefan Kalkowski
* \date 2011-01-13
*/
/*
* Copyright (C) 2011-2012 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
/* Genode includes */
#include <base/capability.h>
#include <util/misc_math.h>
/* core includes */
#include <cap_session_component.h>
#include <platform.h>
namespace Fiasco {
#include <l4/sys/consts.h>
#include <l4/sys/debugger.h>
#include <l4/sys/factory.h>
#include <l4/sys/types.h>
}
using namespace Genode;
/*****************************
** Cap_session_component **
*****************************/
Native_capability Cap_session_component::alloc(Cap_session_component *session,
Native_capability ep)
{
Native_capability cap;
if (!ep.valid()) {
PWRN("Invalid cap!");
return Native_capability();
}
/*
* maybe someone tries to fool us, proof whether cap exists in cap tree.
*
* Actually we should proof whether both capability selectors
* point to the same object, but this isn't possible in fiasco.oc.
*/
Capability_node *n = Capability_tree::tree()->find_by_badge(ep.local_name());
if (!n) {
PWRN("Unknown capability!");
return cap;
}
try {
using namespace Fiasco;
/*
* Allocate new badge, and ipc-gate and set badge as gate-label
*/
unsigned long badge = Badge_allocator::allocator()->alloc();
Native_thread gate = Capability_allocator::allocator()->alloc();
l4_msgtag_t tag = l4_factory_create_gate(L4_BASE_FACTORY_CAP,
gate,
n->pt()->native_thread(),
badge);
if (l4_msgtag_has_error(tag)) {
PERR("l4_factory_create_gate failed!");
Capability_allocator::allocator()->free(gate);
Badge_allocator::allocator()->free(badge);
return cap;
} else
/* set debugger-name of ipc-gate to thread's name */
Fiasco::l4_debugger_set_object_name(gate, n->pt()->name());
/*
* Create new node in capability tree.
*
* TODO: don't use core_mem_alloc, but a session-specific allocator
*/
Capability_node *new_node = new (platform()->core_mem_alloc())
Capability_node(badge, session, n->pt(), gate);
Capability_tree::tree()->insert(new_node);
cap = Native_capability(gate, badge);
} catch (Badge_allocator::Out_of_badges) {}
return cap;
}
Native_capability Cap_session_component::alloc(Native_capability ep)
{
return Cap_session_component::alloc(this, ep);
}
void Cap_session_component::free(Native_capability cap)
{
using namespace Fiasco;
Capability_node *n = Capability_tree::tree()->find_by_badge(cap.local_name());
if (!n)
return;
/*
* check whether this cap_session has created the capability to delete.
*
* Actually we should proof whether both capability selectors
* point to the same object, but this isn't possible in fiasco.oc.
*/
if (n->cap_session() != this)
return;
Capability_tree::tree()->remove(n);
Badge_allocator::allocator()->free(n->badge());
l4_msgtag_t tag = l4_task_unmap(L4_BASE_TASK_CAP,
l4_obj_fpage(cap.dst(), 0, 0),
L4_FP_ALL_SPACES | L4_FP_DELETE_OBJ);
if (l4_msgtag_has_error(tag))
PERR("destruction of ipc-gate %lx failed!", (unsigned long) cap.dst());
/* free explicilty allocated cap-selector */
Capability_allocator::allocator()->free(n->gate());
destroy(platform_specific()->core_mem_alloc(), n);
}
/***********************
** Badge Allocator **
***********************/
Badge_allocator::Badge_allocator()
: _id_alloc(platform_specific()->core_mem_alloc())
{
_id_alloc.add_range(BADGE_OFFSET, BADGE_RANGE);
}
unsigned long Badge_allocator::alloc()
{
Lock::Guard lock_guard(_lock);
void *badge;
if (_id_alloc.alloc(BADGE_OFFSET, &badge))
return (unsigned long) badge;
throw Out_of_badges();
}
void Badge_allocator::free(unsigned long badge)
{
Lock::Guard lock_guard(_lock);
if (badge < BADGE_RANGE)
_id_alloc.free((void*)(badge & BADGE_MASK), BADGE_OFFSET);
}
Badge_allocator* Badge_allocator::allocator()
{
static Badge_allocator alloc;
return &alloc;
}
/***********************
** Capability_node **
***********************/
Capability_node::Capability_node(unsigned long badge,
Cap_session_component *cap_session,
Platform_thread *pt,
Native_thread gate)
: _badge(badge), _cap_session(cap_session), _pt(pt), _gate(gate) {}
bool Capability_node::higher(Capability_node *n)
{
return n->_badge > _badge;
}
Capability_node* Capability_node::find_by_badge(unsigned long badge)
{
if (_badge == badge) return this;
Capability_node *n = Avl_node<Capability_node>::child(badge > _badge);
return n ? n->find_by_badge(badge) : 0;
}
/***********************
** Capability_tree **
***********************/
void Capability_tree::insert(Avl_node<Capability_node> *node)
{
Lock::Guard lock_guard(_lock);
Avl_tree<Capability_node>::insert(node);
}
void Capability_tree::remove(Avl_node<Capability_node> *node)
{
Lock::Guard lock_guard(_lock);
Avl_tree<Capability_node>::remove(node);
}
Capability_node* Capability_tree::find_by_badge(unsigned long badge)
{
Lock::Guard lock_guard(_lock);
return first()->find_by_badge(badge);
}
Capability_tree* Capability_tree::tree()
{
static Capability_tree _tree;
return &_tree;
}