/* * \brief Thread interface * \author Norman Feske * \date 2006-04-28 * * For storing thread-specific data (called thread context) such as the stack * and thread-local data, there is a dedicated portion of the virtual address * space. This portion is called thread-context area. Within the thread-context * area, each thread has a fixed-sized slot, a thread context. The layout of * each thread context looks as follows * * ! lower address * ! ... * ! ============================ <- aligned at the virtual context size * ! * ! empty * ! * ! ---------------------------- * ! * ! stack * ! (top) <- initial stack pointer * ! ---------------------------- <- address of 'Context' object * ! additional context members * ! ---------------------------- * ! UTCB * ! ============================ <- aligned at the virtual context size * ! ... * ! higher address * * On some platforms, a user-level thread-control block (UTCB) area contains * data shared between the user-level thread and the kernel. It is typically * used for transferring IPC message payload or for system-call arguments. * The additional context members are a reference to the corresponding * 'Thread_base' object and the name of the thread. * * The thread context is a virtual memory area, initially not backed by real * memory. When a new thread is created, an empty thread context gets assigned * to the new thread and populated with memory pages for the stack and the * additional context members. Note that this memory is allocated from the RAM * session of the process environment and not accounted for when using the * 'sizeof()' operand on a 'Thread_base' object. */ /* * Copyright (C) 2006-2013 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU General Public License version 2. */ #ifndef _INCLUDE__BASE__THREAD_H_ #define _INCLUDE__BASE__THREAD_H_ /* Genode includes */ #include #include #include #include #include #include /* for 'Ram_dataspace_capability' type */ #include /* for 'Thread_capability' type */ namespace Genode { class Rm_session; /** * Concurrent control flow * * A 'Thread_base' object corresponds to a physical thread. The execution * starts at the 'entry()' function as soon as 'start()' is called. */ class Thread_base { public: class Context_alloc_failed : public Exception { }; class Stack_too_large : public Exception { }; class Stack_alloc_failed : public Exception { }; private: /** * List-element helper to enable inserting threads in a list */ List_element _list_element; public: /** * Thread context located within the thread-context area * * The end of a thread context is placed virtual size aligned. */ struct Context { /** * Top of the stack */ long stack[]; /** * Virtual address of the start of the stack * * This address is pointing to the begin of the dataspace used * for backing the thread context except for the UTCB (which is * managed by the kernel). */ addr_t stack_base; /** * Pointer to corresponding 'Thread_base' object */ Thread_base *thread_base; /** * Dataspace containing the backing store for the thread context * * We keep the dataspace capability to be able to release the * backing store on thread destruction. */ Ram_dataspace_capability ds_cap; /** * Maximum length of thread name, including null-termination */ enum { NAME_LEN = 64 }; /** * Thread name, used for debugging */ char name[NAME_LEN]; /* * <- end of regular memory area * * The following part of the thread context is backed by * kernel-managed memory. No member variables are allowed * beyond this point. */ /** * Kernel-specific user-level thread control block */ Native_utcb utcb; }; private: /** * Manage the allocation of thread contexts * * There exists only one instance of this class per process. */ class Context_allocator { private: List > _threads; Lock _threads_lock; /** * Detect if a context already exists at the specified address */ bool _is_in_use(addr_t base); public: /** * Allocate thread context for specified thread * * \param thread thread for which to allocate the new context * \return virtual address of new thread context, or * 0 if the allocation failed */ Context *alloc(Thread_base *thread); /** * Release thread context */ void free(Thread_base *thread); /** * Return 'Context' object for a given base address */ static Context *base_to_context(addr_t base); /** * Return base address of context containing the specified address */ static addr_t addr_to_base(void *addr); }; /** * Return thread-context allocator */ static Context_allocator *_context_allocator(); /** * Allocate and locally attach a new thread context */ Context *_alloc_context(size_t stack_size); /** * Detach and release thread context of the thread */ void _free_context(); /** * Platform-specific thread-startup code * * On some platforms, each new thread has to perform a startup * protocol, e.g., waiting for a message from the kernel. This hook * function allows for the implementation of such protocols. */ void _thread_bootstrap(); /** * Helper for thread startup */ static void _thread_start(); /** * Hook for platform-specific constructor supplements */ void _init_platform_thread(); /** * Hook for platform-specific destructor supplements */ void _deinit_platform_thread(); protected: /** * Capability for this thread (set by _start()) * * Used if thread creation involves core's CPU service. */ Genode::Thread_capability _thread_cap; /** * Capability to pager paging this thread (created by _start()) */ Genode::Pager_capability _pager_cap; /** * Pointer to corresponding thread context */ Context *_context; /** * Physical thread ID */ Native_thread _tid; /** * Lock used for synchronizing the finalization of the thread */ Genode::Lock _join_lock; private: Trace::Logger _trace_logger; /** * Return 'Trace::Logger' instance of calling thread * * This function is used by the tracing framework internally. */ static Trace::Logger *_logger(); public: /** * Constructor * * \param name thread name for debugging * \param stack_size stack size * * \throw Stack_too_large * \throw Stack_alloc_failed * \throw Context_alloc_failed * * The stack for the new thread will be allocated from the RAM * session of the process environment. A small portion of the * stack size is internally used by the framework for storing * thread-context information such as the thread's name (see * 'struct Context'). */ Thread_base(const char *name, size_t stack_size); /** * Destructor */ virtual ~Thread_base(); /** * Entry function of the thread */ virtual void entry() = 0; /** * Start execution of the thread * * This function is virtual to enable the customization of threads * used as server activation. */ virtual void start(); /** * Request name of thread */ void name(char *dst, size_t dst_len); /** * Request capability of thread */ Genode::Thread_capability cap() const { return _thread_cap; } /** * Cancel currently blocking operation */ void cancel_blocking(); /** * Only to be called from platform-specific code */ Native_thread & tid() { return _tid; } /** * Return top of stack * * \return pointer to first stack element */ void *stack_top() { return &_context->stack[-1]; } /** * Return base of stack * * \return pointer to last stack element */ void *stack_base() { return (void*)_context->stack_base; } /** * Return 'Thread_base' object corresponding to the calling thread * * \return pointer to 'Thread_base' object, or * 0 if the calling thread is the main thread */ static Thread_base *myself(); /** * Return user-level thread control block * * Note that it is safe to call this function on the result of the * 'myself' function. It handles the special case of 'myself' being * 0 when called by the main thread. */ Native_utcb *utcb(); /** * Block until the thread leaves the 'entry' function * * Join must not be called more than once. Subsequent calls have * undefined behaviour. */ void join(); /** * Log null-terminated string as trace event */ static void trace(char const *); /** * Log binary data as trace event */ static void trace(char const *, size_t len); /** * Log trace event as defined in base/trace.h */ template static void trace(EVENT const *event) { _logger()->log(event); } }; template class Thread : public Thread_base { public: /** * Constructor * * \param name thread name (for debugging) */ explicit Thread(const char *name = "") : Thread_base(name, STACK_SIZE) { } }; } #endif /* _INCLUDE__BASE__THREAD_H_ */