Coding style guidelines for Genode ################################## Things to avoid =============== Please avoid using pre-processor macros. C++ provides language features for almost any case, for which a C programmer uses macros. :Defining constants: Use 'enum' instead of '#define' ! enum { MAX_COLORS = 3 }; ! enum { ! COLOR_RED = 1, ! COLOR_BLUE = 2, ! COLOR_GREEN = 3 ! }; :Meta programming: Use templates instead of pre-processor macros. In contrast to macros, templates are type-safe and fit well with the implementation syntax. :Conditional-code inclusion: Please avoid C-hacker style '#ifdef CONFIG_PLATFROM' - '#endif' constructs. Instead, factor-out the encapsulated code into a separate file and introduce a proper function interface. The build process should then be used to select the appropriate platform-specific files at compile time. Keep platform dependent code as small as possible. Never pollute existing generic code with platform-specific code. Header of each file =================== ! /* ! * \brief Short description of the file ! * \author Original author ! * \date Creation date ! * ! * Some more detailed description. This is optional. ! */ Identifiers =========== * The first character of class names are uppercase, any other characters are lowercase. * Function and variable names are lower case. * 'Multi_word_identifiers' use underline to separate words. * 'CONSTANTS' and template arguments are upper case. * Private and protected members of a class begin with an '_'-character. * Accessor functions are named after their corresponding attributes: ! /** ! * Request private member variable ! */ ! int value() const { return _value; } ! ! /** ! * Set the private member variable ! */ ! void value(int value) { _value = value; } Indentation =========== * Use one tab per indentation step. *Do not mix tabs and spaces!* * Use no tabs except at the beginning of a line. * Use spaces for the alignment of continuation lines such as function arguments that span multiple lines. The alignment spaces of such lines should start after the (tab-indented) indentation level. For example: ! { ! function_with_many_arguments(arg1, ! <--- spaces for aligment --->arg2, ! ... ! } * Remove trailing spaces at the end of lines This way, each developer can set his preferred tab size in his editor and the source code always looks good. _Hint:_ In VIM, use the 'set list' and 'set listchars' commands to make tabs and spaces visible. Switch statements ~~~~~~~~~~~~~~~~~ Switch-statement blocks should be indented as follows: ! switch (color) { ! ! case BLUE: ! break; ! ! case GREEN: ! { ! int declaration_required; ! ... ! } ! ! default: ! } Please note that the case labels have the same indentation level as the switch statement. This avoids a two-level indentation-change at the end of the switch block that would occur otherwise. Vertical whitespaces ==================== In header files: * Leave two empty lines between classes. * Leave one empty line between member functions. In implementation files: * Leave two empty lines between functions. Braces ====== * Braces after class, struct and function names are placed at a new line: ! class Foo ! { ! public: ! ! void function(void) ! { ! ... ! } ! }; except for single-line functions. * All other occurrences of open braces (for 'if', 'while', 'do', 'for', 'namespace', 'enum' etc.) are at the end of a line: ! if (flag) { ! .. ! } else { ! .. ! } * Surprisingly, one-line functions should be written on one line. Typically, this applies for accessor functions. If slightly more space than one line is needed, indent as follows: ! int heavy_computation(int a, int lot, int of, int args) { ! return a + lot + of + args; } Comments ======== Function header ~~~~~~~~~~~~~~~ Each public or protected (but no private) function in a header-file should be prepended by a header as follows: ! /** ! * Short description ! * ! * \param a meaning of parameter a ! * \param b meaning of parameter b ! * \param c,d meaning of parameters c and d ! * ! * \throw Exception_type meaning of the exception ! * ! * \return meaning of return value ! * ! * More detailed information about the function. This is optional. ! */ Descriptions of parameters and return values should be lower-case and brief. More elaborative descriptions can be documented in the text area below. In implementation files, only local and private functions should feature function headers. Single-line comments ~~~~~~~~~~~~~~~~~~~~ ! /* use this syntax for single line comments */ A single-line comment should be prepended by an empty line. Single-line comments should be short - no complete sentences. Use lower-case. C++-style comments ('//') should only be used for temporarily commenting-out code. Such commented-out garbage is easy to 'grep' and there are handy 'vim'-macros available for creating and removing such comments. Variable descriptions ~~~~~~~~~~~~~~~~~~~~~ Use the same syntax as for single-line comments. Insert two or more spaces before your comment starts. ! int size; /* in kilobytes */ Multi-line comments ~~~~~~~~~~~~~~~~~~~ Multi-line comments are more detailed descriptions in the form of sentences. A multi-line comment should be enclosed by empty lines. ! /* ! * This is some tricky ! * algorithm that works ! * as follows: ! * ... ! */ The first and last line of a multi-line comment contain no words. Source-code blocks ~~~~~~~~~~~~~~~~~~ For structuring your source code, you can entitle the different parts of a file like this: ! <- two empty lines ! ! /******************** ! ** Event handlers ** ! ********************/ ! <- one empty line Note the two stars at the left and right. There are two of them to make the visible width of the border match its height (typically, characters are ca. twice as high as wide). A source-code block header represents a headline for the following code. To couple this headline with the following code closer than with previous code, leave two empty lines above and one empty line below the source-code block header. Order of public, protected, and private blocks ============================================== For consistency reasons, use the following class layout: ! class Sandstein ! { ! private: ! ... ! protected: ! ... ! public: ! }; Typically, the private section contains member variables that are used by public accessor functions below. In this common case, we only reference symbols that are defined above as it is done when programming plain C. Leave one empty line (or a line that contains only a brace) above and below a 'private', 'protected', or 'public' label. This also applies when the label is followed by a source-code block header.