QT_DEFINES += -DQT_NO_USING_NAMESPACE -DQT_NO_FOREACH -DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT -DQT_BUILD_OPENGL_LIB -DQT_BUILDING_QT -DQT_NO_CAST_TO_ASCII -DQT_ASCII_CAST_WARNINGS -DQT_MOC_COMPAT -DQT_USE_QSTRINGBUILDER -DQT_DEPRECATED_WARNINGS -DQT_DISABLE_DEPRECATED_BEFORE=0x050000 -DQT_NO_EXCEPTIONS -D_LARGEFILE64_SOURCE -D_LARGEFILE_SOURCE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB QT_INCPATH += \ qtbase/src/opengl \ qtbase/include \ qtbase/include/QtOpenGL \ qtbase/include/QtOpenGL/5.13.0 \ qtbase/include/QtOpenGL/5.13.0/QtOpenGL \ qtbase/include/QtWidgets/5.13.0 \ qtbase/include/QtWidgets/5.13.0/QtWidgets \ qtbase/include/QtGui/5.13.0 \ qtbase/include/QtGui/5.13.0/QtGui \ qtbase/include/QtCore/5.13.0 \ qtbase/include/QtCore/5.13.0/QtCore \ qtbase/include/QtWidgets \ qtbase/include/QtGui \ qtbase/include/QtCore \ qtbase/mkspecs/genode-g++ QT_SOURCES += \ qgl.cpp \ qglcolormap.cpp \ qglfunctions.cpp \ qglpixelbuffer.cpp \ qglframebufferobject.cpp \ qglpaintdevice.cpp \ qglbuffer.cpp \ qglshaderprogram.cpp \ qglgradientcache.cpp \ qglengineshadermanager.cpp \ qgl2pexvertexarray.cpp \ qpaintengineex_opengl2.cpp \ qglcustomshaderstage.cpp \ qtextureglyphcache_gl.cpp \ qgraphicsshadereffect.cpp \ moc_qgl.cpp \ moc_qgl_p.cpp \ moc_qglshaderprogram.cpp \ moc_qglengineshadermanager_p.cpp \ moc_qgraphicsshadereffect_p.cpp QT_VPATH += \ qtbase/src/opengl \ qtbase/src/opengl/gl2paintengineex \ # some source files need to be generated by moc from other source/header files before # they get #included again by the original source file in the compiling stage # source files generated from existing header files ('moc_%.cpp: %.h' rule in import-qt5.inc) # extracted from 'compiler_moc_header_make_all' target COMPILER_MOC_HEADER_MAKE_ALL_FILES = \ moc_qgl.cpp \ moc_qgl_p.cpp \ moc_qglshaderprogram.cpp \ moc_qglengineshadermanager_p.cpp \ moc_qgraphicsshadereffect_p.cpp # source files generated from existing source files ('%.moc: %.cpp' rule in import-qt5.inc) # extracted from 'compiler_moc_source_make_all' rule COMPILER_MOC_SOURCE_MAKE_ALL_FILES = \