/* * \brief Framebuffer session interface * \author Norman Feske * \date 2006-07-10 */ /* * Copyright (C) 2006-2012 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU General Public License version 2. */ #ifndef _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_ #define _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_ #include #include #include namespace Framebuffer { /** * Framebuffer mode info as returned by 'Framebuffer::Session::mode()' */ struct Mode { public: /** * Pixel formats */ enum Format { INVALID, RGB565 }; static Genode::size_t bytes_per_pixel(Format format) { if (format == RGB565) return 2; return 0; } private: int _width, _height; Format _format; public: Mode() : _width(0), _height(0), _format(INVALID) { } Mode(int width, int height, Format format) : _width(width), _height(height), _format(format) { } int width() const { return _width; } int height() const { return _height; } Format format() const { return _format; } /** * Return number of bytes per pixel */ Genode::size_t bytes_per_pixel() const { return bytes_per_pixel(_format); } }; struct Session : Genode::Session { static const char *service_name() { return "Framebuffer"; } virtual ~Session() { } /** * Request dataspace representing the logical frame buffer */ virtual Genode::Dataspace_capability dataspace() = 0; /** * Release framebuffer, free dataspace * * By calling this function, the framebuffer client enables the server * to reallocate the framebuffer dataspace on mode changes. Prior * calling this function, the client should have detached the dataspace * from its local address space. */ virtual void release() = 0; /** * Request current display-mode properties */ virtual Mode mode() = 0; /** * Register signal handler to be notified on mode changes * * The framebuffer server may support changing the display mode on the * fly. For example, a virtual framebuffer presented in a window may * get resized according to the window dimensions. By installing a * signal handler for mode changes, the framebuffer client can respond * to such changes. From the client's perspective, the original mode * stays in effect until the client calls 'release()'. After having * released the framebuffer, the new mode can be obtained using the * 'mode()' function and a new framebuffer dataspace can be requested * by calling 'dataspace()'. */ virtual void mode_sigh(Genode::Signal_context_capability sigh) = 0; /** * Flush specified pixel region * * \param x,y,w,h region to be updated on physical frame buffer */ virtual void refresh(int x, int y, int w, int h) = 0; /********************* ** RPC declaration ** *********************/ GENODE_RPC(Rpc_dataspace, Genode::Dataspace_capability, dataspace); GENODE_RPC(Rpc_release, void, release); GENODE_RPC(Rpc_mode, Mode, mode); GENODE_RPC(Rpc_refresh, void, refresh, int, int, int, int); GENODE_RPC(Rpc_mode_sigh, void, mode_sigh, Genode::Signal_context_capability); GENODE_RPC_INTERFACE(Rpc_dataspace, Rpc_release, Rpc_mode, Rpc_mode_sigh, Rpc_refresh); }; } #endif /* _INCLUDE__FRAMEBUFFER_SESSION__FRAMEBUFFER_SESSION_H_ */