/* * \brief Connection to timer service and timeout scheduler * \author Norman Feske * \date 2008-08-22 */ /* * Copyright (C) 2008-2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _INCLUDE__TIMER_SESSION__CONNECTION_H_ #define _INCLUDE__TIMER_SESSION__CONNECTION_H_ /* Genode includes */ #include #include #include #include #include #include namespace Timer { class Connection; template class Periodic_timeout; template class One_shot_timeout; } /** * Periodic timeout that is linked to a custom handler, scheduled when constructed */ template struct Timer::Periodic_timeout : private Genode::Noncopyable { private: using Duration = Genode::Duration; using Timeout = Genode::Timeout; using Timeout_scheduler = Genode::Timeout_scheduler; using Microseconds = Genode::Microseconds; typedef void (HANDLER::*Handler_method)(Duration); Timeout _timeout; struct Handler : Timeout::Handler { HANDLER &object; Handler_method const method; Handler(HANDLER &object, Handler_method method) : object(object), method(method) { } /********************** ** Timeout::Handler ** **********************/ void handle_timeout(Duration curr_time) override { (object.*method)(curr_time); } } _handler; public: Periodic_timeout(Timeout_scheduler &timeout_scheduler, HANDLER &object, Handler_method method, Microseconds duration) : _timeout(timeout_scheduler), _handler(object, method) { _timeout.schedule_periodic(duration, _handler); } }; /** * One-shot timeout that is linked to a custom handler, scheduled manually */ template class Timer::One_shot_timeout : private Genode::Noncopyable { private: using Duration = Genode::Duration; using Timeout = Genode::Timeout; using Timeout_scheduler = Genode::Timeout_scheduler; using Microseconds = Genode::Microseconds; typedef void (HANDLER::*Handler_method)(Duration); Timeout _timeout; struct Handler : Timeout::Handler { HANDLER &object; Handler_method const method; Handler(HANDLER &object, Handler_method method) : object(object), method(method) { } /********************** ** Timeout::Handler ** **********************/ void handle_timeout(Duration curr_time) override { (object.*method)(curr_time); } } _handler; public: One_shot_timeout(Timeout_scheduler &timeout_scheduler, HANDLER &object, Handler_method method) : _timeout(timeout_scheduler), _handler(object, method) { } void schedule(Microseconds duration) { _timeout.schedule_one_shot(duration, _handler); } void discard() { _timeout.discard(); } bool scheduled() { return _timeout.scheduled(); } }; /** * Connection to timer service and timeout scheduler * * Multiplexes a timer session amongst different timeouts. */ class Timer::Connection : public Genode::Connection, public Session_client, private Genode::Time_source, public Genode::Timeout_scheduler { private: using Timeout = Genode::Timeout; using Timeout_handler = Genode::Time_source::Timeout_handler; using Timestamp = Genode::Trace::Timestamp; using Duration = Genode::Duration; using Lock = Genode::Lock; using Microseconds = Genode::Microseconds; using Milliseconds = Genode::Milliseconds; using Entrypoint = Genode::Entrypoint; /* * The mode determines which interface of the timer connection is * enabled. Initially, a timer connection is in LEGACY mode. When in * MODERN mode, a call to the LEGACY interface causes an exception. * When in LEGACY mode, a call to the MODERN interface causes a switch * to the MODERN mode. The LEGACY interface is deprecated. Please * prefer using the MODERN interface. * * LEGACY = Timer Session interface, blocking calls usleep and msleep * MODERN = more precise curr_time, non-blocking and multiplexed * handling with Periodic_timeout resp. One_shot_timeout */ enum Mode { LEGACY, MODERN }; Mode _mode { LEGACY }; Genode::Lock _lock; Genode::Signal_receiver _sig_rec; Genode::Signal_context _default_sigh_ctx; Genode::Signal_context_capability _default_sigh_cap = _sig_rec.manage(&_default_sigh_ctx); Genode::Signal_context_capability _custom_sigh_cap; void _enable_modern_mode(); void _sigh(Signal_context_capability sigh) { Session_client::sigh(sigh); } /************************* ** Time_source helpers ** *************************/ enum { MIN_TIMEOUT_US = 5000 }; enum { REAL_TIME_UPDATE_PERIOD_US = 500000 }; enum { MAX_INTERPOLATION_QUALITY = 3 }; enum { MAX_REMOTE_TIME_LATENCY_US = 500 }; enum { MAX_REMOTE_TIME_TRIALS = 5 }; enum { MIN_FACTOR_LOG2 = 8 }; Genode::Io_signal_handler _signal_handler; Timeout_handler *_handler { nullptr }; Lock _real_time_lock { Lock::UNLOCKED }; unsigned long _us { elapsed_us() }; Timestamp _ts { _timestamp() }; Duration _real_time { Microseconds(_us) }; Duration _interpolated_time { _real_time }; unsigned _interpolation_quality { 0 }; unsigned long _us_to_ts_factor { 1UL }; unsigned _us_to_ts_factor_shift { 0 }; Timestamp _timestamp(); void _update_interpolation_quality(unsigned long min_factor, unsigned long max_factor); unsigned long _ts_to_us_ratio(Timestamp ts, unsigned long us, unsigned shift); void _update_real_time(); Duration _update_interpolated_time(Duration &interpolated_time); void _handle_timeout(); /***************** ** Time_source ** *****************/ void schedule_timeout(Microseconds duration, Timeout_handler &handler) override; Microseconds max_timeout() const override { return Microseconds(REAL_TIME_UPDATE_PERIOD_US); } /******************************* ** Timeout_scheduler helpers ** *******************************/ Genode::Alarm_timeout_scheduler _scheduler { *this }; /*********************** ** Timeout_scheduler ** ***********************/ void _schedule_one_shot(Timeout &timeout, Microseconds duration) override; void _schedule_periodic(Timeout &timeout, Microseconds duration) override; void _discard(Timeout &timeout) override; public: struct Cannot_use_both_legacy_and_modern_interface : Genode::Exception { }; /** * Constructor */ Connection(Genode::Env &env, char const *label = ""); /** * Constructor * * \noapi * \deprecated Use the constructor with 'Env &' as first * argument instead */ Connection() __attribute__((deprecated)); ~Connection() { _sig_rec.dissolve(&_default_sigh_ctx); } /* * Intercept 'sigh' to keep track of customized signal handlers * * \noapi * \deprecated Use One_shot_timeout (or Periodic_timeout) instead */ void sigh(Signal_context_capability sigh) override { if (_mode == MODERN) { throw Cannot_use_both_legacy_and_modern_interface(); } _custom_sigh_cap = sigh; Session_client::sigh(_custom_sigh_cap); } /* * Block for a time span of 'us' microseconds * * \noapi * \deprecated Use One_shot_timeout (or Periodic_timeout) instead */ void usleep(unsigned us) { if (_mode == MODERN) { throw Cannot_use_both_legacy_and_modern_interface(); } /* * Omit the interaction with the timer driver for the corner case * of not sleeping at all. This corner case may be triggered when * polling is combined with sleeping (as some device drivers do). * If we passed the sleep operation to the timer driver, the * timer would apply its policy about a minimum sleep time to * the sleep operation, which is not desired when polling. */ if (us == 0) return; /* serialize sleep calls issued by different threads */ Genode::Lock::Guard guard(_lock); /* temporarily install to the default signal handler */ if (_custom_sigh_cap.valid()) Session_client::sigh(_default_sigh_cap); /* trigger timeout at default signal handler */ trigger_once(us); _sig_rec.wait_for_signal(); /* revert custom signal handler if registered */ if (_custom_sigh_cap.valid()) Session_client::sigh(_custom_sigh_cap); } /* * Block for a time span of 'ms' milliseconds * * \noapi * \deprecated Use One_shot_timeout (or Periodic_timeout) instead */ void msleep(unsigned ms) { if (_mode == MODERN) { throw Cannot_use_both_legacy_and_modern_interface(); } usleep(1000*ms); } /*********************************** ** Timeout_scheduler/Time_source ** ***********************************/ Duration curr_time() override; }; #endif /* _INCLUDE__TIMER_SESSION__CONNECTION_H_ */