/* * \brief Nitpicker background * \author Norman Feske * \date 2006-06-22 */ /* * Copyright (C) 2006-2013 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU General Public License version 2. */ #ifndef _BACKGROUND_H_ #define _BACKGROUND_H_ #include #include "view.h" #include "clip_guard.h" struct Background : private Texture_base, Session, View { Color color; /* * The background uses no texture. Therefore * we can pass a null pointer as texture argument * to the Session constructor. */ Background(Area size) : Texture_base(Area(0, 0)), Session(Genode::Session_label(""), 0, false), View(*this, View::NOT_STAY_TOP, View::NOT_TRANSPARENT, View::BACKGROUND, Rect(Point(0, 0), size)), color(25, 37, 50) { } /*********************** ** Session interface ** ***********************/ void submit_input_event(Input::Event) { } /******************** ** View interface ** ********************/ int frame_size(Mode const &mode) const { return 0; } void frame(Canvas_base &canvas, Mode const &mode) { } void draw(Canvas_base &canvas, Mode const &mode) const { Clip_guard clip_guard(canvas, *this); canvas.draw_box(*this, color); } }; #endif /* _BACKGROUND_H_ */