/** * \brief eglut bindings for Genode Mesa demos * \author Sebastian Sumpf * \date 2017-08-17 */ /* * Copyright (C) Genode Labs GmbH * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include extern "C" { #include "eglutint.h" #include } Genode::Env *genode_env; static Genode::Constructible signal_ep; Genode::Entrypoint &genode_entrypoint() { return *signal_ep; } struct Window : Genode_egl_window { Genode::Env &env; Genode::Constructible framebuffer; Genode::Io_signal_handler mode_dispatcher; bool mode_change_pending = false; Window(Genode::Env &env, int w, int h) : env(env), mode_dispatcher(*signal_ep, *this, &Window::mode_handler) { width = w; height = h; framebuffer.construct(env, Framebuffer::Mode(width, height, Framebuffer::Mode::RGB565)); addr = env.rm().attach(framebuffer->dataspace()); framebuffer->mode_sigh(mode_dispatcher); mode_change(); } void mode_handler() { mode_change_pending = true; } void update() { env.rm().detach(addr); addr = env.rm().attach(framebuffer->dataspace()); } void mode_change() { Framebuffer::Mode mode = framebuffer->mode(); eglut_window *win = _eglut->current; if (win) { win->native.width = mode.width(); win->native.height = mode.height(); width = mode.width(); height = mode.height(); if (win->reshape_cb) win->reshape_cb(win->native.width, win->native.height); } update(); mode_change_pending = false; } void refresh() { framebuffer->refresh(0, 0, width, height); } }; Genode::Constructible eglut_win; void _eglutNativeInitDisplay() { _eglut->surface_type = EGL_WINDOW_BIT; } void _eglutNativeFiniDisplay(void) { PDBG("not implemented"); } void _eglutNativeInitWindow(struct eglut_window *win, const char *title, int x, int y, int w, int h) { eglut_win.construct(*genode_env, w, h); Genode_egl_window *native = &*eglut_win; win->native.u.window = native; win->native.width = w; win->native.height = h; } void _eglutNativeFiniWindow(struct eglut_window *win) { PDBG("not implemented"); } void _eglutNativeEventLoop() { while (true) { struct eglut_window *win =_eglut->current; if (eglut_win->mode_change_pending) { eglut_win->mode_change(); } if (_eglut->idle_cb) _eglut->idle_cb(); if (win->display_cb) win->display_cb(); if (eglut_win.is_constructed()) { eglWaitClient(); eglSwapBuffers(_eglut->dpy, win->surface); eglut_win->refresh(); } } } /* * 'eglut_main' will be called instead of 'main' by component initialization */ extern "C" int eglut_main(int argc, char *argv[]); void Libc::Component::construct(Libc::Env &env) { genode_env = &env; signal_ep.construct(env, 1024*sizeof(long), "eglut_signal_ep", Genode::Affinity::Location()); Libc::with_libc([] () { eglut_main(1, nullptr); }); }