/* * \brief Floating window layouter * \author Norman Feske * \date 2015-12-31 */ /* * Copyright (C) 2015 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU General Public License version 2. */ #ifndef _OPERATIONS_H_ #define _OPERATIONS_H_ /* local includes */ #include "window.h" namespace Floating_window_layouter { struct Operations; } struct Floating_window_layouter::Operations { virtual void close(Window_id) = 0; virtual void toggle_fullscreen(Window_id) = 0; virtual void focus(Window_id) = 0; virtual void to_front(Window_id) = 0; virtual void drag(Window_id, Window::Element, Point clicked, Point curr) = 0; virtual void finalize_drag(Window_id, Window::Element, Point clicked, Point final) = 0; }; #endif /* _OPERATIONS_H_ */