include ports/sdl_image.inc SDL_IMAGE_TGZ = $(SDL_IMAGE).tar.gz SDL_IMAGE_URL = http://www.libsdl.org/projects/SDL_image/release/$(SDL_IMAGE_TGZ) # # Interface to top-level prepare Makefile # # Register SDL_image port as lower case to be consistent with the # other libraries. # PORTS += sdl_image-$(SDL_IMAGE_VERSION) prepare-sdl_image: $(CONTRIB_DIR)/$(SDL_IMAGE) include/SDL/SDL_image.h $(CONTRIB_DIR)/$(SDL_IMAGE): clean-sdl_image # # Port-specific local rules # $(DOWNLOAD_DIR)/$(SDL_IMAGE_TGZ): $(VERBOSE)wget -c -P $(DOWNLOAD_DIR) $(SDL_IMAGE_URL) && touch $@ $(CONTRIB_DIR)/$(SDL_IMAGE): $(DOWNLOAD_DIR)/$(SDL_IMAGE_TGZ) $(VERBOSE)tar xfz $< \ --exclude Xcode --exclude VisualC --exclude Xcode-iOS \ --exclude VisualCE --exclude Watcom-OS2.zip \ -C $(CONTRIB_DIR) && touch $@ # # Install SDL_image headers # include/SDL/SDL_image.h: $(VERBOSE)mkdir -p $(dir $@) $(VERBOSE)ln -fs ../../$(CONTRIB_DIR)/$(SDL_IMAGE)/SDL_image.h include/SDL/ clean-sdl_image: $(VERBOSE)rm -rf include/SDL/SDL_image.h $(VERBOSE)rmdir include/SDL 2>/dev/null || true $(VERBOSE)rm -rf $(CONTRIB_DIR)/$(SDL_IMAGE)