/* * \brief Generic allocator interface * \author Norman Feske * \date 2006-04-16 */ /* * Copyright (C) 2006-2013 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU General Public License version 2. */ #ifndef _INCLUDE__BASE__ALLOCATOR_H_ #define _INCLUDE__BASE__ALLOCATOR_H_ #include #include namespace Genode { struct Deallocator { /** * Free block a previously allocated block */ virtual void free(void *addr, size_t size) = 0; /** * Return true if the size argument of 'free' is required * * The generic 'Allocator' interface requires the caller of 'free' * to supply a valid size argument but not all implementations make * use of this argument. If this function returns false, it is safe * to call 'free' with an invalid size. * * Allocators that rely on the size argument must not be used for * constructing objects whose constructors may throw exceptions. * See the documentation of 'operator delete(void *, Allocator *)' * below for more details. */ virtual bool need_size_for_free() const = 0; }; struct Allocator : Deallocator { /** * Exception type */ class Out_of_memory : public Exception { }; /** * Destructor */ virtual ~Allocator() { } /** * Allocate block * * \param size block size to allocate * \param out_addr resulting pointer to the new block, * undefined in the error case * \return true on success */ virtual bool alloc(size_t size, void **out_addr) = 0; /** * Allocate typed block * * This template allocates a typed block returned as a pointer to * a non-void type. By providing this function, we prevent the * compiler from warning us about "dereferencing type-punned * pointer will break strict-aliasing rules". */ template bool alloc(size_t size, T **out_addr) { void *addr = 0; bool ret = alloc(size, &addr); *out_addr = (T *)addr; return ret; } /** * Return total amount of backing store consumed by the allocator */ virtual size_t consumed() { return 0; } /** * Return meta-data overhead per block */ virtual size_t overhead(size_t size) = 0; /*************************** ** Convenience functions ** ***************************/ /** * Allocate block and signal error as an exception * * \param size block size to allocate * \return pointer to the new block * \throw Out_of_memory */ void *alloc(size_t size) { void *result = 0; if (!alloc(size, &result)) throw Out_of_memory(); return result; } }; struct Range_allocator : Allocator { /** * Destructor */ virtual ~Range_allocator() { } /** * Add free address range to allocator */ virtual int add_range(addr_t base, size_t size) = 0; /** * Remove address range from allocator */ virtual int remove_range(addr_t base, size_t size) = 0; /** * Return value of allocation functons * * 'OK' on success, or * 'OUT_OF_METADATA' if meta-data allocation failed, or * 'RANGE_CONFLICT' if no fitting address range is found */ struct Alloc_return { enum Value { OK = 0, OUT_OF_METADATA = -1, RANGE_CONFLICT = -2 }; Value const value; Alloc_return(Value value) : value(value) { } bool is_ok() const { return value == OK; } bool is_error() const { return !is_ok(); } }; /** * Allocate block * * \param size size of new block * \param out_addr start address of new block, * undefined in the error case * \param align alignment of new block specified * as the power of two */ virtual Alloc_return alloc_aligned(size_t size, void **out_addr, int align = 0) = 0; /** * Allocate block at address * * \param size size of new block * \param addr desired address of block * * \return 'ALLOC_OK' on success, or * 'OUT_OF_METADATA' if meta-data allocation failed, or * 'RANGE_CONFLICT' if specified range is occupied */ virtual Alloc_return alloc_addr(size_t size, addr_t addr) = 0; /** * Free a previously allocated block * * NOTE: We have to declare the 'Allocator::free(void *)' function * here as well to make the compiler happy. Otherwise the C++ * overload resolution would not find 'Allocator::free(void *)'. */ virtual void free(void *addr) = 0; virtual void free(void *addr, size_t size) = 0; /** * Return the sum of available memory * * Note that the returned value is not neccessarily allocatable * because the memory may be fragmented. */ virtual size_t avail() = 0; /** * Check if address is inside an allocated block * * \param addr address to check * * \return true if address is inside an allocated block, false * otherwise */ virtual bool valid_addr(addr_t addr) = 0; }; /** * Destroy object * * For destroying an object, we need to specify the allocator * that was used by the object. Because we cannot pass the * allocator directly to the delete operator, we mimic the * delete operator using this template function. * * \param T implicit object type * * \param alloc allocator from which the object was allocated * \param obj object to destroy */ template void destroy(Deallocator *dealloc, T *obj) { if (!obj) return; /* call destructors */ obj->~T(); /* free memory at the allocator */ dealloc->free(obj, sizeof(T)); } } void *operator new (Genode::size_t, Genode::Allocator *); void *operator new [] (Genode::size_t, Genode::Allocator *); void *operator new (Genode::size_t, Genode::Allocator &); void *operator new [] (Genode::size_t, Genode::Allocator &); /** * Delete operator invoked when an exception occurs during the construction of * a dynamically allocated object * * When an exception occurs during the construction of a dynamically allocated * object, the C++ standard devises the automatic invocation of the global * operator delete. When passing an allocator as argument to the new operator * (the typical case for Genode), the compiler magically calls the operator * delete taking the allocator type as second argument. This is how we end up * here. * * There is one problem though: We get the pointer of the to-be-deleted object * but not its size. But Genode's 'Allocator' interface requires the object * size to be passed as argument to 'Allocator::free()'. * * Even though in the general case, we cannot assume all 'Allocator' * implementations to remember the size of each allocated object, the commonly * used 'Heap', 'Sliced_heap', 'Allocator_avl', and 'Slab' do so and ignore the * size argument. When using either of those allocators, we are fine. Otherwise * we print a warning and pass the zero size argument anyway. * * :Warning: Never use an allocator that depends on the size argument of the * 'free()' function for the allocation of objects that may throw exceptions * at their construction time! */ void operator delete (void *, Genode::Allocator *); #endif /* _INCLUDE__BASE__ALLOCATOR_H_ */