/* * \brief Nitpicker wrapper for monitoring the user input of GUI components * \author Norman Feske * \date 2018-04-30 */ /* * Copyright (C) 2018 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ #ifndef _NITPICKER_H_ #define _NITPICKER_H_ /* Genode includes */ #include #include #include /* local includes */ #include "input_event_handler.h" namespace Nitpicker { using namespace Genode; using Sculpt::Input_event_handler; struct Session_component; struct Root; } struct Nitpicker::Root : Genode::Root_component { Env &_env; Input_event_handler &_event_handler; Session_component *_create_session(const char *) override; void _upgrade_session(Session_component *, const char *) override; void _destroy_session(Session_component *) override; Root(Env &, Allocator &, Input_event_handler &); ~Root(); }; #endif /* _NITPICKER_H_ */