Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
This patch moves the thread operations from the 'Cpu_session'
to the 'Cpu_thread' interface.
A noteworthy semantic change is the meaning of the former
'exception_handler' function, which used to define both, the default
exception handler or a thread-specific signal handler. Now, the
'Cpu_session::exception_sigh' function defines the CPU-session-wide
default handler whereas the 'Cpu_thread::exception_sigh' function
defines the thread-specific one.
To retain the ability to create 'Child' objects without invoking a
capability, the child's initial thread must be created outside the
'Child::Process'. It is now represented by the 'Child::Initial_thread',
which is passed as argument to the 'Child' constructor.
Fixes#1939
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082