Commit Graph

9 Commits

Author SHA1 Message Date
Martin Stein
ee5d213c1f base: do not allow unnamed threads
fix #901
2013-10-22 08:00:07 +02:00
Norman Feske
fa34b79b2c nitpicker: Add const qualifiers 2013-09-23 14:25:58 +02:00
Alexander Boettcher
6dd6525b48 seoul: support headless mode
+ run kernelbuild in headless mode, output dumped via serial output
2013-08-22 11:33:10 +02:00
Alexander Boettcher
6d5a66d8e7 seoul: refresh console only if required
Speeds up kernelbuild by over 35% !!!
2013-08-22 11:33:00 +02:00
Alexander Boettcher
b9449a4279 seoul: fix console output in vga text mode
Issue #806
2013-07-18 11:55:18 +02:00
Norman Feske
33c5469b92 vancouver: Improved PS/2 mouse backend
The previous version of the PS/2 mouse backend manged mouse motion
events in a strange way, effectively throwing away most information
about the motion vector. Furthermore, the tracking of the mouse-button
states were missing. So drag-and-drop in a guest OS won't work. The new
version fixes those issues. For the transformation of input events to
PS/2 packets, a the Genode::Register facility is used. This greatly
simplifies the code.
2013-05-20 10:54:59 +02:00
Norman Feske
89d0e68983 vancouver: Improve locking scheme
This patch replaces the error-prone manual locking with the use of the
'Synced_interface' for the motherboard and the VCPU dispatcher. It also
removes all globally visible locks. Locks are now explicitly passed to
subsystems when needed.
2013-05-17 12:05:07 +02:00
Norman Feske
c48a7aa27f vancouver: Avoid busy startup synchronizations 2013-05-17 12:05:00 +02:00
Markus Partheymueller
1ca0a66ea9 vancouver: Console support
The guest VM can now be provided with a framebuffer and keyboard input.

Mouse positioning of the guest is a problem. Because the PS2 model applies
some calculations to the movement values, it can happen that overflows mess
with the cursor.  Therefore the handling was changed and only movements of 1
and -1 are sent.  Since absolute positioning is not possible with PS2, we
have to live with this limitation until USB HID is implemented.

For the framebuffer size in Vancouver the configuration value in the machine
XML node is used.  It is possible to map the corresponding memory area
directly to the guest, regardless if it is from nitpicker,
liquid_framebuffer or vesa_drv.  The guest is provided with two modes (text
mode 3 and graphics mode 0x114 (0x314 in Linux).

Pressing LWIN+END while a VM has focus resets the virtual machine. Also,
RESET and DEBUG key presses will not be forwarded to the VM anymore.
It is possible to dump a VM's state by pressing LWIN+INS keys.

The text console is able to detect idle mode, unmaps the buffer from the
guest and stops interpreting.  Upon the next pagefault in this area, it
resumes operation again.  The code uses a simple checksum mechanism instead
of a large buffer and memcmp to detect an idle text console.  False
positives don't matter very much.
2013-02-13 15:09:22 +01:00