The VFS library can be used in single-threaded or multi-threaded
environments and depending on that, signals are handled by the same thread
which uses the VFS library or possibly by a different thread. If a VFS
plugin needs to block to wait for a signal, there is currently no way
which works reliably in both environments.
For this reason, this commit makes the interface of the VFS library
nonblocking, similar to the File_system session interface.
The most important changes are:
- Directories are created and opened with the 'opendir()' function and the
directory entries are read with the recently introduced 'queue_read()'
and 'complete_read()' functions.
- Symbolic links are created and opened with the 'openlink()' function and
the link target is read with the 'queue_read()' and 'complete_read()'
functions and written with the 'write()' function.
- The 'write()' function does not wait for signals anymore. This can have
the effect that data written by a VFS library user has not been
processed by a file system server yet when the library user asks for the
size of the file or closes it (both done with RPC functions at the file
system server). For this reason, a user of the VFS library should
request synchronization before calling 'stat()' or 'close()'. To make
sure that a file system server has processed all write request packets
which a client submitted before the synchronization request,
synchronization is now requested at the file system server with a
synchronization packet instead of an RPC function. Because of this
change, the synchronization interface of the VFS library is now split
into 'queue_sync()' and 'complete_sync()' functions.
Fixes#2399
Use a seperate handle at each session.
Use SEEK_TAIL to append messages to files.
Increase packet buffer.
Refactor to component framework.
Fixes#1777
Issue #2060
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987