This patch allows core's 'Signal_transmitter' implementation to sidestep
the 'Env::Pd' interface and thereby adhere to a stricter layering within
core. The 'Signal_transmitter' now uses - on kernels that depend on it -
a dedicated (and fairly freestanding) RPC proxy mechanism for signal
deliver, instead of channeling signals through the 'Pd_session::submit'
RPC function.
There was a race when the component entrypoint wanted to do
'wait_and_dispatch_one_signal'. In this function it raises a flag for
the signal proxy thread to notice that the entrypoint also wants to
block for signals. When the flag is set and the signal proxy wakes up
with a new signal, it tried to cancel the blocking of the entrypoint.
However, if the entrypoint had not reached the signal blocking at this
point, the cancel blocking failed without a solution. Now, the new
Kernel::cancel_next_signal_blocking call solves the problem by storing a
request to cancel the next signal blocking of a thread immediately
without blocking itself.
Ref #2284
If not dissolved in ~Entrypoint, the signal proxy is found within NOVA's
and FOC's object pool upon Rpc_entrypoint destruction. This leads to a
deadlock because the signal proxy is destructed before the RPC EP.
issue #2284
There existed a race when 'wait_and_dispatch_one_signal' is called form
a RPC context, because the 'signal_proxy' or 'main' will block and the
signal semaphore, when the EP then calls 'wait_and_dispatch_one_signal',
the signal proxy is woken up ands sends an RPC to the EP, leading to a
dead lock if no further signal arrive, because the EP will then remain
blocked in the signal semaphore.
Therefore, for this case, the signal proxy will now perform a semaphore
up operation and does not perform an RPC if the EP is within
'wait_and_dispatch_one_signal'.
A Signal_handler may schedule a hook function that is executed after the
signal handler returned. This can be used if the hook function may
trigger a (nested) signal handler by means of
wait_and_dispatch_one_signal(). Otherwise, an occurrence of the same
signal that triggered the original signal handler results in a dead lock
just before calling the nested handler (due to the Signal_context
destruction lock).
First, calls to manage and dissolve signal contexts now check if the
signal receiver was constructed. There is a small window during suspend
where it is destructed before reconstructed again.
Last, we ensure that processing of incoming signal was deblocked by the
suspend signal before entering the suspend operation. This way we ensure
already queued signal are handled.
This patch removes the outdates doc/architecture.txt since the
topics are covered by the book. We keep repos/os/doc/init.txt
because it contains a few details not present in the book (yet).
The patch streamlines the terminology a bit. Furthermore, it
slightly adjusts a few source-code comments to improve the book's
functional specification chapter.
This patch cleans up the thread API and comes with the following
noteworthy changes:
- Introduced Cpu_session::Weight type that replaces a formerly used
plain integer value to prevent the accidental mix-up of
arguments.
- The enum definition of Cpu_session::DEFAULT_WEIGHT moved to
Cpu_session::Weight::DEFAULT_WEIGHT
- New Thread constructor that takes a 'Env &' as first argument.
The original constructors are now marked as deprecated. For the
common use case where the default 'Weight' and 'Affinity' are
used, a shortcut is provided. In the long term, those two
constructors should be the only ones to remain.
- The former 'Thread<>' class template has been renamed to
'Thread_deprecated'.
- The former 'Thread_base' class is now called 'Thread'.
- The new 'name()' accessor returns the thread's name as 'Name'
object as centrally defined via 'Cpu_session::Name'. It is meant to
replace the old-fashioned 'name' method that takes a buffer and size
as arguments.
- Adaptation of the thread test to the new API
Issue #1954
The original 'Env' interface as returned by 'Genode::env()' has been
renamed to 'Env_deprecated' and moved to deprecated/env.h. The new version
of base/env.h contains the interface passed to modern components that
use the component API via base/component.h.
Issue #1832
We will eventually remove the delivery of the number of occurred signals
to the recipient. There haven't been any convincing use cases for this
feature. In the contrary, it actually led to wrong design choices in the
past where the rate of signals carried information (such as the progress
of time) that should better be obtained via an explicit RPC call.
The old 'Signal_rpc_member' template retains the old interface for now.
But the new 'Signal_handler' omits the 'unsigned' argument from the
handler function.
This commit introduces the new `Component` interface in the form of the
headers base/component.h and base/entrypoint.h. The os/server.h API
has become merely a compatibilty wrapper and will eventually be removed.
The same holds true for os/signal_rpc_dispatcher.h. The mechanism has
moved to base/signal.h and is now called 'Signal_handler'.
Since the patch shuffles headers around, please do a 'make clean' in the
build directory.
Issue #1832