Destroying an object within the scope of a lambda/functor executed
in the object pool's apply function leads potentially to memory corruption.
Within the scope the corresponding object is locked and unlocked when
leaving the scope. Therefore, it is illegal to free the object's memory meanwhile.
This commit eliminates several places in core that destroyed wrongly in
the object pool's scope.
Fix#1713
Instead of returning pointers to locked objects via a lookup function,
the new object pool implementation restricts object access to
functors resp. lambda expressions that are applied to the objects
within the pool itself.
Fix#884Fix#1658
Instead of probing all device on the PCI bus just look for devices
matching PCI_CLASS_NETWORK_OTHER. This fixes issues with other devices
on the PCI bus, e.g. the GPU, when access their extended config space.
Related to #1326.