* Instead of always re-load page-tables when a thread context is switched
only do this when another user PD's thread is the next target,
core-threads are always executed within the last PD's page-table set
* remove the concept of the mode transition
* instead map the exception vector once in bootstrap code into kernel's
memory segment
* when a new page directory is constructed for a user PD, copy over the
top-level kernel segment entries on RISCV and X86, on ARM we use a designated
page directory register for the kernel segment
* transfer the current CPU id from bootstrap to core/kernel in a register
to ease first stack address calculation
* align cpu context member of threads and vms, because of x86 constraints
regarding the stack-pointer loading
* introduce Align_at template for members with alignment constraints
* let the x86 hardware do part of the context saving in ISS, by passing
the thread context into the TSS before leaving to user-land
* use one exception vector for all ARM platforms including Arm_v6
Fix#2091
rm_fault.run triggers write on read-only ROM provided by core, which
fails without this patch:
arm - "raised unhandled data abort"
x86 - (silent/invisible) busy loop because write fault gets never resolved
* Acknowledge receive of page-fault signal with ack_signal,
but restart thread execution separately
* use kill_signal_context when disolving a pager_object to prevent race
* Remove bureaucracy in form of Thread_event and Signal_ack_handler
* remove dead code in riscv, namely Thread_base definition
* translation_table_insertions function for ARM drops out,
which was overcautious
This cleans up the syscalls that are mainly used to control the
scheduling readiness of a thread. The different use cases and
requirements were somehow mixed together in the previous interface. The
new syscall set is:
1) pause_thread and resume_thread
They don't affect the state of the thread (IPC, signalling, etc.) but
merely decide wether the thread is allowed for scheduling or not, the
so-called pause state. The pause state is orthogonal to the thread state
and masks it when it comes to scheduling. In contrast to the stopped
state, which is described in "stop_thread and restart_thread", the
thread state and the UTCB content of a thread may change while in the
paused state. However, the register state of a thread doesn't change
while paused. The "pause" and "resume" syscalls are both core-restricted
and may target any thread. They are used as back end for the CPU session
calls "pause" and "resume". The "pause/resume" feature is made for
applications like the GDB monitor that transparently want to stop and
continue the execution of a thread no matter what state the thread is
in.
2) stop_thread and restart_thread
The stop syscall can only be used on a thread in the non-blocking
("active") thread state. The thread then switches to the "stopped"
thread state in wich it explicitely waits for a restart. The restart
syscall can only be used on a thread in the "stopped" or the "active"
thread state. The thread then switches back to the "active" thread state
and the syscall returns whether the thread was stopped. Both syscalls
are not core-restricted. "Stop" always targets the calling thread while
"restart" may target any thread in the same PD as the caller. Thread
state and UTCB content of a thread don't change while in the stopped
state. The "stop/restart" feature is used when an active thread wants to
wait for an event that is not known to the kernel. Actually the syscalls
are used when waiting for locks and on thread exit.
3) cancel_thread_blocking
Does cleanly cancel a cancelable blocking thread state (IPC, signalling,
stopped). The thread whose blocking was cancelled goes back to the
"active" thread state. It may receive a syscall return value that
reflects the cancellation. This syscall doesn't affect the pause state
of the thread which means that it may still not get scheduled. The
syscall is core-restricted and may target any thread.
4) yield_thread
Does its best that a thread is scheduled as few as possible in the
current scheduling super-period without touching the thread or pause
state. In the next superperiod, however, the thread is scheduled
"normal" again. The syscall is not core-restricted and always targets
the caller.
Fixes#2104
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
Other platforms implement Kernel::Cpu_context stuff in
kernel/cpu_context.cc. On x86_64, it was implemented in
kernel/thread.cc. The commit fixes this inconsistency to the other
platforms.
Ref #1652
The distinction between Kernel::Thread and Kernel::Thread_base is
unnecessary as currently all Hw platforms would have the same content in
the latter class. Thus I've merged Kernel::Thread_base into
Kernel::Thread. Thereby, Kernel::Thread_event can be moved to
kernel/thread.h.
Ref #1652