Commit Graph

67 Commits

Author SHA1 Message Date
Norman Feske
a90eab8b9a menu_view: reduce frame transparency
This makes the dialog content better readable.
2020-03-09 15:36:21 +01:00
Norman Feske
582e0e718c menu_view: make texture handling more robust
This patch improves the robustness of menu_view when encounting missing
textures, which can happen during development when using styled buttons
and frames. With the patch, menu_view outputs diagnostic messages,
pinpointing the problem.

The patch also updates the texture handling to use the 'File_content'
utility and the VFS for obtaining PNG images.

Issue #3629
2020-02-27 14:46:58 +01:00
Norman Feske
1713583a19 menu_view: basic support for styling labels
This patch allows for the customization of the text color and alpha
value of the label widget by the means of a style-definition file.
The mechanism is exemplified with the new "invisible" label style
that sets the alpha value to zero.

Issue #3629
2020-02-27 14:46:57 +01:00
Norman Feske
38aef49428 menu_view: invisible button style 2020-02-27 14:46:57 +01:00
Norman Feske
0181c6025a menu_view: add <label min_ex=".."> attribute
This new attribute can be used to enforce a minimum width in the unit of
the size of the character 'x'. Furthermore, the patch sets the minimum
height of a label to 0 if no 'text' attribute is present. By combining
both features, the label becomes usable as a horizontal spacer.

Issue #3629
2020-02-20 12:08:17 +01:00
Norman Feske
6eff83c1eb menu_view: invisible frame
Issue #3629
2020-02-20 12:08:17 +01:00
Norman Feske
5aae0f2379 menu_view: support multiple floats within a frame
This patch refines the hover handling such that a float widget never
responds to hovering unless a child is hovered. This way, it becomes
possible to stack multiple float widgets within one frame and still
reach all child widgets.

Issue #3629
2020-02-20 12:08:17 +01:00
Norman Feske
49ae4a834f menu_view: support for displaying text selections
Similarly to the way of how a <cursor> can be defined for a <label>
widget, a selection can be expressed as follows:

  <label ...>
    <selection at="2" length="12"/>
  </label>

Issue #3607
Issue #3629
2020-02-20 12:08:17 +01:00
Norman Feske
5b650434b0 menu_view: unquote label text attribute value
This patch enables the menu view to display '"' characters supplied via
the 'text' attribute of the <label> widget.

Issue #3607
Issue #3629
2020-02-20 12:08:16 +01:00
Norman Feske
e612f7cd7d menu_view: add character position to hover report
When setting the <dialog> attribute 'hover_details' to "yes", the hover
report features the character position of a hovered label.

Issue #3607
Issue #3629
2020-02-20 12:08:16 +01:00
Norman Feske
7cc4aa2a28 menu_view: text cursor support
This patch equips the label widget with the ability to display a text
cursor, as illustrated by the following example:

  <label text="...">
    <cursor at="10"/>
  </label>

Issue #3607
Issue #3629
2020-02-20 12:08:16 +01:00
Norman Feske
c85bc38802 Move include/gems/vfs.h to include/os/vfs.h
Fixes #3515
2019-11-19 14:23:56 +01:00
Norman Feske
c38c80fd43 menu_view: midway re-targeting of geometry motion
This patch fixes the corner case where an animated geometry changes its
destination mid-way while an animation is already in progress. The
'_trigger_animated_geometry' method used to back out early in this case,
which was intended as an optimization.

Fixes #3296
2019-05-06 16:15:26 +02:00
Martin Stein
181c78d482 timeout: use uint64_t for all plain time values
This enforces the use of unsigned 64-bit values for time in the duration type,
the timeout framework, the timer session, the userland timer-drivers, and the
alarm framework on all platforms. The commit also adapts the code that uses
these tools accross all basic repositories (base, base-*, os. gems, libports,
ports, dde_*) to use unsigned 64-bit values for time as well as far as this
does not imply profound modifications.

Fixes #3208
2019-05-06 16:15:26 +02:00
a635873568 VFS: Replace global response handlers with local handlers
Replace the I/O response handler that is passed to the VFS at
construction with an object that is dynamically attached to handles.
This object shall also accept read-ready notifications, and plugins are
encouraged to keep handles awaiting ready-ready notifications separate
from handles that await I/O progress.

Replace the use of handle lists in plugins with handle queues, this
makes the code easier to understand and the ordering of notifications to
the application more explicit.

These changes replace the use of the Post_signal_hook from all VFS
plugins, applications must assume that read-ready and I/O notifications
occur during I/O signal dispatch and use an Io_progress_handler at its
entrypoints to defer response until after signal dispatching.

Fix #3257
2019-04-09 12:30:34 +02:00
Norman Feske
122c404883 menu view: cleanly separate update, layout phases
This patch improves the separation of the update and layout phases to
avoid superfluous geometry animations of its child widgets. Prior this
patch, 'Widget::geometry' was called in both phases, potentially
triggering geometry animations with intermediate values at the update
phase.

Related to issue #3221
2019-03-18 15:56:24 +01:00
Norman Feske
ba5de21db4 menu view: fade dependency changes
This patch applies fading when the visibility of dependencies changes.

Issue #3221
2019-03-18 15:56:24 +01:00
Norman Feske
905da4b0cc menu_view: fade between button styles
The button widget already supported an animated transition between
hovered and unhovered states. This patch generalizes the mechanism to
allow animated transitions between arbitrary button states, including
style changes.

This way, the fade-out of non-TCB components in Sculpt CE happens not
abruptly but smooth.

Fixes #3221
2019-03-18 15:56:24 +01:00
Norman Feske
b00e1f4e4b menu view: position widgets initially at (0, 0)
The default 'Rect' constructor constructs an invalid rectangle where the
p1 coordinates are lower than the p2 coordinates. In particular, p1 is
set to (1, 1). The 'Widget' implementation uses the points individually
as input into the 'Animated_rect' mechanism. This way, widgets end up
being positioned at (1, 1) initially and are moved to (0, 0) once the
first layout update is applied. By explicitly initializing the
'_geometry' to (0x0+0+0), we avoid this initial artifact.
2019-03-18 15:56:24 +01:00
Norman Feske
014e800e8a menu view: immediate hover update on dialog change
This patch improves the hover handling in situations where the dialog
changes under the pointer. Previously, hover changes were reported
as response to user input only, which failed to cover this case. This
became a problem with Sculpt CE's '+' menu, which changes on the fly
when entering/leaving sub menus.

The patch also cleanly separates the hover handling from the focus
handling. Originally, the hovering was reset when the menu view got
unfocused. In situations like Sculpt's '+' menu where the menu view
receives a transient focus only while clicked and gets unfocused on the
button-release event (aka clack), each clack would invalidate the hover
information until a new input event comes in.

Finally, the patch introduces the clear distinction between situations
where the entire dialog is hovered or not. Previously, this state was
somehow implicitly kept by issuing an invalid hover report whenever a
leave event was observed.

Issue #3209
2019-03-18 15:56:23 +01:00
Norman Feske
ef0a3f5be1 menu_view: hidden dependencies in <depgraph>
When specifying the attribute 'dep_visible="false"' for a primary
dependency or the attribute 'visible="false"' for a secondary
dependency, the dependency is used for the layout calculation but not
displayed in the graph.
2019-03-18 15:56:22 +01:00
Norman Feske
653f653c67 menu_view: style for unimportant frame and button 2019-03-18 15:56:22 +01:00
Norman Feske
90709fc4d3 menu_view: remove "failed to construct" message
This error message may occur during the startup of a multi-component
application when the very first dialog is generated just after the menu
view is ready. It is not an error.
2019-02-28 11:34:06 +01:00
Norman Feske
74c31c60c6 menu_view: improved buffer alloc and view update
This patch improves the consistency of the view size with the dialog
size for situations where the dialog shrinks.
2019-02-28 11:34:06 +01:00
Norman Feske
cb163bfbe1 menu_view: prevent superfluous relinking 2019-02-28 11:34:06 +01:00
Norman Feske
40b986bcc4 menu_view: button and frame styles for sculpt
This commit adds the following styles:

button/enter    - for entering a sub menu
button/back     - for returning from a sub menu
button/radio    - for picking one item of a list
button/checkbox - for making a selection
frame/transient - for temporary GUI elements
2019-02-28 11:34:06 +01:00
Norman Feske
b3727a9b46 Add missing override annotations
Issue #3159
2019-02-19 11:12:11 +01:00
Norman Feske
ba2b0b8360 gems: remove the use of deprecated APIs
This patch also updates os/slave.h because the app/launcher cannot be
reasonably updated without it.

Issue #1987
Issue #3125
2019-01-30 13:49:54 +01:00
Norman Feske
3bd4197951 gems: enable strict warnings for more components
Issue #465
2019-01-30 13:35:28 +01:00
Norman Feske
296a409a29 gems: make menu_view's animated_geomerty.h public
This commit moves menu_view's utility for animating rectangles available
at 'include/gems/animated_geometry.h'.

Issue #3096
2019-01-07 12:33:57 +01:00
Norman Feske
64810bb138 menu_view: make root-widget size configurable
The config attributes 'width' and 'height' allow one to explicly specify
the menu-view's size instead of using the min size.
2018-05-31 12:28:13 +02:00
Norman Feske
d65a2c7cab menu_view: avoid initial animation of float widget 2018-05-31 12:28:13 +02:00
Norman Feske
5958fe0a69 menu_view: change voffset of button immediately
This patch changes the button widget to apply the vertical offset to its
child widgets at draw time, not at the layout phase. This way, the
visual feedback on button press/release changes is more direct because
it sidesteps the geometry animation.
2018-05-31 12:28:13 +02:00
Norman Feske
bf52f73d03 menu_view: improved box and float layouts
This patch enhances the box layout such that child widgets are
equally stretched to the available size whenever the box layout's
size is larger than its min size. Furthermore, it corrects the
mixed-up use of the terms east and west in the float widget.
2018-05-30 13:36:18 +02:00
Norman Feske
3065cceb73 menu_view: defer geometry animation to layout step
The box-layout widget used to trigger the geometry animation of its
children immediately when updating the widget from the XML model (by
calling 'child->Widget::geometry'). This caused layout inconsistencies
in situations where the box layout is defined not by the constraints of
the child widgets but from the outside (the parent calls Widget::size).
Since the final layout is not known before the parent defines the actual
size, this patch moves the trigger point for the geometry animation to
'Widget::size'.
2018-05-30 13:36:16 +02:00
Norman Feske
05b0010281 menu_view: optional 'version' widget attribute
The new 'version' attribute can be used to explicitly distinguish
widgets that have the same name. E.g., if one widget is removed and
another with the same name is created somewhere else at the same time,
the menu view would normally interpret this change as a movement.
By attaching a distinct 'version' the new instance, menu view won't
attempt perform a smooth transition between the old and new widgets.
2018-05-30 13:36:16 +02:00
Norman Feske
afcad2a968 os: new Input::Event representation
This commit changes the 'Input::Event' type to be more safe and to
deliver symbolic character information along with press events.

Issue #2761
Fixes #2786
2018-05-03 15:31:25 +02:00
Norman Feske
26a2591896 menu_view: VFS-based font handling
Fixes #2773
2018-05-03 15:31:18 +02:00
Norman Feske
3778558608 os: reworked nitpicker_gfx/text_painter.h
This patch improves the `Text_painter` utility that is commonly used by
native Genode components to render text:

- Support for subpixel positioning
- Generic interface for accessing font data
- Basic UTF-8 support

Since the change decouples the font format from the 'Text_painter' and
changes the API to use the sub-pixel accurate 'Text_painter::Position'
type, all users of the utility require an adaptation.

Fixes #2716
2018-04-10 11:09:18 +02:00
Norman Feske
3887ba8a21 menu_view: fix hover reporting
The 'Widget::hovered' method discarded the result of the traversal of
the widget tree.
2018-03-08 12:05:10 +01:00
Norman Feske
10f1616c28 base: add util/list_model.h
The new 'List_model' utility helps with the implementation of
component-internal data models created and updated from XML.

Fixes #2653
2018-02-09 13:34:17 +01:00
Norman Feske
366bba0227 Exclude higher-level repos from strict warnings
This is a follow-up commit to "Increase default warning level", which
overrides Genode's new default warning level for targets contained in
higher-level repositories. By explicitly whitelisting all those targets,
we can selectively adjust them to the new strictness over time - by
looking out for 'CC_CXX_WARN_STRICT' in the target description files.

Issue #465
2018-01-17 12:14:36 +01:00
Norman Feske
eba9c15746 Follow practices suggested by "Effective C++"
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:

* A class with virtual functions can no longer publicly inherit base
  classed without a vtable. The inherited object may either be moved
  to a member variable, or inherited privately. The latter would be
  used for classes that inherit 'List::Element' or 'Avl_node'. In order
  to enable the 'List' and 'Avl_tree' to access the meta data, the
  'List' must become a friend.

* Instead of adding a virtual destructor to abstract base classes,
  we inherit the new 'Interface' class, which contains a virtual
  destructor. This way, single-line abstract base classes can stay
  as compact as they are now. The 'Interface' utility resides in
  base/include/util/interface.h.

* With the new warnings enabled, all member variables must be explicitly
  initialized. Basic types may be initialized with '='. All other types
  are initialized with braces '{ ... }' or as class initializers. If
  basic types and non-basic types appear in a row, it is nice to only
  use the brace syntax (also for basic types) and align the braces.

* If a class contains pointers as members, it must now also provide a
  copy constructor and assignment operator. In the most cases, one
  would make them private, effectively disallowing the objects to be
  copied. Unfortunately, this warning cannot be fixed be inheriting
  our existing 'Noncopyable' class (the compiler fails to detect that
  the inheriting class cannot be copied and still gives the error).
  For now, we have to manually add declarations for both the copy
  constructor and assignment operator as private class members. Those
  declarations should be prepended with a comment like this:

        /*
         * Noncopyable
         */
        Thread(Thread const &);
        Thread &operator = (Thread const &);

  In the future, we should revisit these places and try to replace
  the pointers with references. In the presence of at least one
  reference member, the compiler would no longer implicitly generate
  a copy constructor. So we could remove the manual declaration.

Issue #465
2018-01-17 12:14:35 +01:00
Norman Feske
063413ca1f menu_view: animate geometric changes 2017-08-28 16:49:41 +02:00
Norman Feske
bb52181bc5 menu_view: fix frame dropping after sleep
When idle, menu_view de-schedules timer events to save processing time.
Once reactivated by a dialog update, it computes the passed time and
applies the result to the animator. However, the animation was most likely
started by the update not during the sleep. So the passed time must not
be applied to the animation in this case. Otherwise, many animation steps
are computed at once within a single visible frame.

Furthermore, the patch adjusts the REDRAW_PERIOD to 2, which is a better
value for geometric movements as opposed to mere color-blending effects
where the frame rate does not matter so much.

It also refines the nitpicker-buffer relocation in a way that extends
the buffer but does not shrink it. This lowers the interaction with
nitpicker in situations where the dialog size changes a lot.
2017-08-28 16:49:41 +02:00
Norman Feske
cdebd0a994 menu_view: depgraph widget
The new <depgraph> widget arranges child widgets in the form of a
dependency graph.
2017-08-28 16:49:41 +02:00
Norman Feske
f073c51b49 menu_view: support labels with no background
By applying the text output to the alpha buffer in addition to the pixel
buffer, labels can now appear without the need for an underlying frame
or button.
2017-08-28 16:49:40 +02:00
Norman Feske
4ca493b762 menu_view: use list_model_from_xml.h 2017-08-28 16:49:40 +02:00
Norman Feske
c601052c8c menu_view: generalized data-model-update utility
The utility simplifies the synchronization of a list-based data model
from an XML structure.
2017-08-28 16:49:40 +02:00
Norman Feske
13e9f6728d menu_view: split implementation into several files 2017-08-28 16:49:40 +02:00