The 'View_stack::draw_rec' method limited the redraw to parts of the
view that were explicitly marked as dirty. This does not produce the
desired result when stacking multiple transparent views. Here, the
background views must be drawn regardless of whether they are marked as
dirty or not.
This patch improves the `Text_painter` utility that is commonly used by
native Genode components to render text:
- Support for subpixel positioning
- Generic interface for accessing font data
- Basic UTF-8 support
Since the change decouples the font format from the 'Text_painter' and
changes the API to use the sub-pixel accurate 'Text_painter::Position'
type, all users of the utility require an adaptation.
Fixes#2716
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:
* A class with virtual functions can no longer publicly inherit base
classed without a vtable. The inherited object may either be moved
to a member variable, or inherited privately. The latter would be
used for classes that inherit 'List::Element' or 'Avl_node'. In order
to enable the 'List' and 'Avl_tree' to access the meta data, the
'List' must become a friend.
* Instead of adding a virtual destructor to abstract base classes,
we inherit the new 'Interface' class, which contains a virtual
destructor. This way, single-line abstract base classes can stay
as compact as they are now. The 'Interface' utility resides in
base/include/util/interface.h.
* With the new warnings enabled, all member variables must be explicitly
initialized. Basic types may be initialized with '='. All other types
are initialized with braces '{ ... }' or as class initializers. If
basic types and non-basic types appear in a row, it is nice to only
use the brace syntax (also for basic types) and align the braces.
* If a class contains pointers as members, it must now also provide a
copy constructor and assignment operator. In the most cases, one
would make them private, effectively disallowing the objects to be
copied. Unfortunately, this warning cannot be fixed be inheriting
our existing 'Noncopyable' class (the compiler fails to detect that
the inheriting class cannot be copied and still gives the error).
For now, we have to manually add declarations for both the copy
constructor and assignment operator as private class members. Those
declarations should be prepended with a comment like this:
/*
* Noncopyable
*/
Thread(Thread const &);
Thread &operator = (Thread const &);
In the future, we should revisit these places and try to replace
the pointers with references. In the presence of at least one
reference member, the compiler would no longer implicitly generate
a copy constructor. So we could remove the manual declaration.
Issue #465
This patch revises the implementation of nitpicker in the following
respects:
- Split the implementation into smaller files,
- Consistently use the 'Nitpicker' namespace,
- Avoid the use of format strings,
- Retire old (and hackish) debug mode,
- Removal of unused timer connection,
- Merging 'Session' into 'Session_component',
- Merging 'Mode' into 'User_state',
- Adding the notions of 'View_owner' and 'Focus' as interfaces,
- Untangle 'User_state' and 'View_stack'
This patch addresses the corner case that the specified neighbor view
is the first view of the view stack. If this is the case when inserting
the view in front of the neighbor (behind == false), the target position
within the view stack must be a null pointer, not the first view.
Because the conditions have become rather complicated, both cases
of 'behind' are handled separately now.
The new 'session_control' function can be used to perform operations on
the global view stack that span one or multiple sessions, e.g., bringing
all views of specific sessions to the front, or hiding them.
Before the pointer handling was removed from the nitpicker server, the
pointer was always the first view, which was skipped in the find_view
function. However, since we support pointer-less operation by now, we
have to consider all views starting with the top-most one.
This patch introduces a mandatory layer attribute to domains. The layer
ordering is superimposed on the stacking order of the views. The
top-most layer can be assigned to a pointer-managing client. An example
for such a pointer is located at os/src/app/pointer. It replaces the
formerly built-in nitpicker mouse cursor.
The new layering mechanism replaces the former "stay-top" session
argument. So the Nitpicker::Connection no longer takes the stay-top flag
as the first argument.
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
This patch introduces a focus-management facility to the nitpicker
session interface. As a side effect of this change, we remove the notion
of a "focused view". There can only be a "focused session". This makes
sense because input is directed to sessions, not views.
Issue #1168
This patch changes nitpicker's way of redrawing. Originally, redraw
operations were triggered immediately by the RPC functions invoked by
clients. In the presence of clients that invoked a large number of those
functions, the server could become overloaded with processing redraw
operations. The new version performs redraw operations out of band with
the RPC functions. Similar to the design of the DOpE GUI server, redraw
operations are processed periodically. The RPC functions merely modify
meta data and track the dirty areas that need to be updated.
Consequently, nitpicker's RPC functions become light-weight operations.
As a nice collateral effect of this patch, nitpicker's internal
structure could be simplified because the drawing backend is no longer
needed by the code that dispatches the RPC interface.
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082