Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
This patch establishes the sole use of generic headers across all
kernels. The common 'native_capability.h' is based on the version of
base-sel4. All traditional L4 kernels and Linux use the same
implementation of the capability-lifetime management. On base-hw, NOVA,
Fiasco.OC, and seL4, custom implementations (based on their original
mechanisms) are used, with the potential to unify them further in the
future.
This change achieves binary compatibility of dynamically linked programs
across all kernels.
Furthermore, the patch introduces a Native_capability::print method,
which allows the easy output of the kernel-specific capability
representation using the base/log.h API.
Issue #1993
This patch moves details about the stack allocation and organization
the base-internal headers. Thereby, I replaced the notion of "thread
contexts" by "stacks" as this term is much more intuitive. The fact that
we place thread-specific information at the bottom of the stack is not
worth introducing new terminology.
Issue #1832