sculpt: append "..." to non-immediate buttons
Append "..." to button labels whenever the button does not perform an immediate action but merely toggles user-interface elements. This tells the user that the button can be pressed without risk.
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@ -147,9 +147,9 @@ void Sculpt::Storage_dialog::_gen_partition_operations(Xml_generator &xml
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xml.attribute("selected", "yes");
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xml.attribute("selected", "yes");
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if (whole_device) {
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if (whole_device) {
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xml.node("label", [&] () { xml.attribute("text", "Format device"); });
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xml.node("label", [&] () { xml.attribute("text", "Format device ..."); });
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} else {
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} else {
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xml.node("label", [&] () { xml.attribute("text", "Format partition"); });
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xml.node("label", [&] () { xml.attribute("text", "Format partition ..."); });
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}
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}
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});
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});
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}
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}
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@ -162,7 +162,7 @@ void Sculpt::Storage_dialog::_gen_partition_operations(Xml_generator &xml
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if (partition.expand_in_progress())
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if (partition.expand_in_progress())
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xml.attribute("selected", "yes");
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xml.attribute("selected", "yes");
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xml.node("label", [&] () { xml.attribute("text", "Expand"); });
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xml.node("label", [&] () { xml.attribute("text", "Expand ..."); });
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});
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});
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}
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}
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@ -390,7 +390,7 @@ void Sculpt::Storage_dialog::_gen_ram_fs(Xml_generator &xml) const
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xml.node("button", [&] () {
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xml.node("button", [&] () {
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_operation_item.gen_button_attr(xml, "reset");
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_operation_item.gen_button_attr(xml, "reset");
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xml.node("label", [&] () { xml.attribute("text", "Reset"); });
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xml.node("label", [&] () { xml.attribute("text", "Reset ..."); });
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});
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});
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if (_operation_item.selected("reset")) {
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if (_operation_item.selected("reset")) {
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