genode/base/include/base/rpc_server.h

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/*
* \brief Server-side API of the RPC framework
* \author Norman Feske
* \date 2006-04-28
*/
/*
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* Copyright (C) 2006-2013 Genode Labs GmbH
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*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__BASE__RPC_SERVER_H_
#define _INCLUDE__BASE__RPC_SERVER_H_
#include <base/rpc.h>
#include <base/thread.h>
#include <base/ipc.h>
#include <base/object_pool.h>
#include <base/lock.h>
#include <base/printf.h>
#include <cap_session/cap_session.h>
namespace Genode {
/**
* RPC dispatcher implementing the specified RPC interface
*
* \param RPC_INTERFACE class providing the RPC interface description
* \param SERVER class to invoke for the server-side RPC functions
*
* This class is the base class of each server-side RPC implementation. It
* contains the logic for dispatching incoming RPC requests and calls the
* server functions according to the RPC declarations in 'RPC_INTERFACE'.
*
* If using the default argument for 'SERVER', the 'RPC_INTERFACE' is expected
* to contain the abstract interface for all RPC functions. So virtual functions
* must be declared in 'RPC_INTERFACE'. In contrast, by explicitly specifying
* the 'SERVER' argument, the server-side dispatching performs direct function
* calls to the respective member functions of the 'SERVER' class and thereby
* omits virtual functions calls.
*/
template <typename RPC_INTERFACE, typename SERVER = RPC_INTERFACE>
class Rpc_dispatcher : public RPC_INTERFACE
{
/**
* Shortcut for the type list of RPC functions provided by this server
* component
*/
typedef typename RPC_INTERFACE::Rpc_functions Rpc_functions;
protected:
template <typename ARG_LIST>
void _read_args(Ipc_istream &is, ARG_LIST &args)
{
if (Trait::Rpc_direction<typename ARG_LIST::Head>::Type::IN)
is >> args._1;
_read_args(is, args._2);
}
void _read_args(Ipc_istream &, Meta::Empty) { }
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template <typename ARG_LIST>
void _write_results(Ipc_ostream &os, ARG_LIST &args)
{
if (Trait::Rpc_direction<typename ARG_LIST::Head>::Type::OUT)
os << args._1;
_write_results(os, args._2);
}
void _write_results(Ipc_ostream &, Meta::Empty) { }
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template <typename RPC_FUNCTION, typename EXC_TL>
Rpc_exception_code _do_serve(typename RPC_FUNCTION::Server_args &args,
typename RPC_FUNCTION::Ret_type &ret,
Meta::Overload_selector<RPC_FUNCTION, EXC_TL>)
{
enum { EXCEPTION_CODE = RPC_EXCEPTION_BASE - Meta::Length<EXC_TL>::Value };
try {
typedef typename EXC_TL::Tail Exc_tail;
return _do_serve(args, ret,
Meta::Overload_selector<RPC_FUNCTION, Exc_tail>());
} catch (typename EXC_TL::Head) { return EXCEPTION_CODE; }
}
template <typename RPC_FUNCTION>
Rpc_exception_code _do_serve(typename RPC_FUNCTION::Server_args &args,
typename RPC_FUNCTION::Ret_type &ret,
Meta::Overload_selector<RPC_FUNCTION, Meta::Empty>)
{
RPC_FUNCTION::serve(*static_cast<SERVER *>(this), args, ret);
return 0;
}
template <typename RPC_FUNCTIONS_TO_CHECK>
Rpc_exception_code _do_dispatch(Rpc_opcode opcode, Ipc_istream &is, Ipc_ostream &os,
Meta::Overload_selector<RPC_FUNCTIONS_TO_CHECK>)
{
using namespace Meta;
typedef typename RPC_FUNCTIONS_TO_CHECK::Head This_rpc_function;
if (opcode == Index_of<Rpc_functions, This_rpc_function>::Value) {
/*
* Argument receive buffer
*
* To prevent the compiler from complaining about the
* 'Server_args' data structure from being uninitialized,
* we instantiate the variable as volatile and strip away
* the volatile-ness when using it.
*/
struct {
typedef typename This_rpc_function::Server_args Data;
volatile Data _data;
Data &data() { return *(Data *)(&_data); }
} args;
/* read arguments from istream */
_read_args(is, args.data());
/*
* Dispatch call to matching RPC base class, using
* 'This_rpc_function' and the list of its exceptions to
* select the overload.
*/
typedef typename This_rpc_function::Exceptions Exceptions;
typename This_rpc_function::Ret_type ret;
Rpc_exception_code exc;
exc = _do_serve(args.data(), ret, Overload_selector<This_rpc_function, Exceptions>());
os << ret;
/* write results to ostream 'os' */
_write_results(os, args.data());
return exc;
}
typedef typename RPC_FUNCTIONS_TO_CHECK::Tail Tail;
return _do_dispatch(opcode, is, os, Overload_selector<Tail>());
}
int _do_dispatch(int opcode, Ipc_istream &, Ipc_ostream &,
Meta::Overload_selector<Meta::Empty>)
{
PERR("invalid opcode %d\n", opcode);
return RPC_INVALID_OPCODE;
}
/**
* Handle corner case of having an RPC interface with no RPC functions
*/
Rpc_exception_code _do_dispatch(int opcode, Ipc_istream &, Ipc_ostream &,
Meta::Overload_selector<Meta::Type_list<> >)
{
return 0;
}
/**
* Protected constructor
*
* This class is only usable as base class.
*/
Rpc_dispatcher() { }
public:
Rpc_exception_code dispatch(int opcode, Ipc_istream &is, Ipc_ostream &os)
{
return _do_dispatch(opcode, is, os,
Meta::Overload_selector<Rpc_functions>());
}
};
class Rpc_object_base : public Object_pool<Rpc_object_base>::Entry
{
public:
virtual ~Rpc_object_base() { }
/**
* Interface to be implemented by a derived class
*
* \param op opcode of invoked method
* \param is Ipc_input stream with method arguments
* \param os Ipc_output stream for storing method results
*/
virtual int dispatch(int op, Ipc_istream &is, Ipc_ostream &os) = 0;
};
/**
* Object that is accessible from remote protection domains
*
* A 'Rpc_object' is a locally implemented object that can be referenced
* from the outer world using a capability. The capability gets created
* when attaching a 'Rpc_object' to a 'Rpc_entrypoint'.
*/
template <typename RPC_INTERFACE, typename SERVER = RPC_INTERFACE>
struct Rpc_object : Rpc_object_base, Rpc_dispatcher<RPC_INTERFACE, SERVER>
{
/*****************************
** Server-object interface **
*****************************/
Rpc_exception_code dispatch(int opcode, Ipc_istream &is, Ipc_ostream &os)
{
return Rpc_dispatcher<RPC_INTERFACE, SERVER>::dispatch(opcode, is, os);
}
Capability<RPC_INTERFACE> const cap() const
{
return reinterpret_cap_cast<RPC_INTERFACE>(Rpc_object_base::cap());
}
};
/**
* RPC entrypoint serving RPC objects
*
* The entrypoint's thread will initialize its capability but will not
* immediately enable the processing of requests. This way, the
* activation-using server can ensure that it gets initialized completely
* before the first capability invocations come in. Once the server is
* ready, it must enable the entrypoint explicitly by calling the
* 'activate()' function. The 'start_on_construction' argument is a
* shortcut for the common case where the server's capability is handed
* over to other parties _after_ the server is completely initialized.
*/
class Rpc_entrypoint : Thread_base, public Object_pool<Rpc_object_base>
{
private:
/**
* Prototype capability to derive capabilities for RPC objects
* from.
*/
Untyped_capability _cap;
enum { SND_BUF_SIZE = 1024, RCV_BUF_SIZE = 1024 };
Msgbuf<SND_BUF_SIZE> _snd_buf;
Msgbuf<RCV_BUF_SIZE> _rcv_buf;
/**
* Hook to let low-level thread init code access private members
*
* This function is only used on NOVA.
*/
static void _activation_entry();
struct Exit
{
GENODE_RPC(Rpc_exit, void, _exit);
GENODE_RPC_INTERFACE(Rpc_exit);
};
struct Exit_handler : Rpc_object<Exit, Exit_handler>
{
int exit;
Exit_handler() : exit(false) { }
void _exit() { exit = true; }
};
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protected:
Ipc_server *_ipc_server;
Rpc_object_base *_curr_obj; /* currently dispatched RPC object */
Lock _curr_obj_lock; /* for the protection of '_curr_obj' */
Lock _cap_valid; /* thread startup synchronization */
Lock _delay_start; /* delay start of request dispatching */
Lock _delay_exit; /* delay destructor until server settled */
Cap_session *_cap_session; /* for creating capabilities */
Exit_handler _exit_handler;
Capability<Exit> _exit_cap;
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/**
* Back-end function to associate RPC object with the entry point
*/
Untyped_capability _manage(Rpc_object_base *obj);
/**
* Back-end function to Dissolve RPC object from entry point
*/
void _dissolve(Rpc_object_base *obj);
/**
* Force activation to cancel dispatching the specified server object
*/
void _leave_server_object(Rpc_object_base *obj);
/**
* Wait until the entrypoint activation is initialized
*/
void _block_until_cap_valid();
/**
* Thread interface
*/
void entry();
public:
/**
* Constructor
*
* \param cap_session 'Cap_session' for creating capabilities
* for the RPC objects managed by this entry
* point
* \param stack_size stack size of entrypoint thread
* \param name name of entrypoint thread
* \param location CPU affinity
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*/
Rpc_entrypoint(Cap_session *cap_session, size_t stack_size,
char const *name, bool start_on_construction = true,
Affinity::Location location = Affinity::Location());
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~Rpc_entrypoint();
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/**
* Associate RPC object with the entry point
*/
template <typename RPC_INTERFACE, typename RPC_SERVER>
Capability<RPC_INTERFACE>
manage(Rpc_object<RPC_INTERFACE, RPC_SERVER> *obj)
{
return reinterpret_cap_cast<RPC_INTERFACE>(_manage(obj));
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}
/**
* Dissolve server object from entry point
*/
template <typename RPC_INTERFACE, typename RPC_SERVER>
void dissolve(Rpc_object<RPC_INTERFACE, RPC_SERVER> *obj)
{
_dissolve(obj);
}
/**
* Activate entrypoint, start processing RPC requests
*/
void activate();
/**
* Request reply capability for current call
*
* Note: This is a temporary API function, which is going to be
* removed. Please do not use this function.
*
* Typically, a capability obtained via this function is used as
* argument of 'intermediate_reply'.
*/
Untyped_capability reply_dst();
/**
* Prevent reply of current request
*
* Note: This is a temporary API function, which is going to be
* removed. Please do not use this function.
*
* This function can be used to keep the calling client blocked
* after the server has finished the processing of the client's
* request. At a later time, the server may chose to unblock the
* client via the 'intermedate_reply' function.
*/
void omit_reply();
/**
* Send a reply out of the normal call-reply order
*
* Note: This is a temporary API function, which is going to be
* removed. Please do not use this function.
*
* In combination with the 'reply_dst' accessor functions, this
* function can be used to implement services that dispatch client
* requests out of order. In such cases, the server activation may
* send reply messages to multiple blocking clients before
* answering the original call.
*/
void explicit_reply(Untyped_capability reply_cap, int return_value);
/**
* Return true if the caller corresponds to the entrypoint called
*/
bool is_myself() const;
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};
}
#endif /* _INCLUDE__BASE__RPC_SERVER_H_ */