genode-ehmry/repos/os/include/audio/buffer.h
Emery Hemingway 5e8bc9ef51 WiP! Audio session redesign
Define a unified packet-buffer format for both Audio_out and Audio_in
sessions. This allows an Audio_out and an Audio_in client to exchange
packets with a common buffer and lexicon.

The sessions have also been stripped down to a minimum. The
'progress' and 'data_avail' signal handlers have been replaced with a
single 'progress' signal sent by Audio_in and received by Audio_in.

The Audio_in session has a reset signal delivered to the client to
indicate that the progress signal handler has been replaced (dubious).

These changes reflect a different relationship between the two sessions.
Drivers that play audio are now Audio_in clients and drive the rate that
packets can be consumed by sending progress signals.

Ref #2858
2019-06-28 16:17:03 +02:00

39 lines
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C++

/*
* \brief Server-side audio packet packet buffer
* \author Emery Hemingway
* \date 2018-06-05
*/
/*
* Copyright (C) 2018 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__AUDIO__BUFFER_H_
#define _INCLUDE__AUDIO__BUFFER_H_
#include <audio/stream.h>
#include <base/attached_ram_dataspace.h>
namespace Audio { struct Stream_buffer; }
struct Audio::Stream_buffer
{
Genode::Attached_ram_dataspace _shared_ds;
Stream_buffer(Genode::Ram_allocator &ram, Genode::Region_map &rm)
: _shared_ds(ram, rm, sizeof(Audio::Stream)) { }
Stream_sink &stream_sink() {
return *_shared_ds.local_addr<Stream_sink>(); }
Stream_source &stream_source() {
return *_shared_ds.local_addr<Stream_source>(); }
Genode::Dataspace_capability cap() {
return _shared_ds.cap(); }
};
#endif /* _INCLUDE__AUDIO__BUFFER_H_ */