tracer/src/Types
2019-02-16 20:38:00 +01:00
..
Animation.hs place and show door 2019-02-14 22:31:00 +01:00
Collidible.hs prepare more cabinets 2019-01-15 05:28:09 +01:00
Direction.hs restructuring and adding final rotation after walking 2018-06-04 05:29:20 +02:00
Drawable.hs linting and de-warning 2018-07-03 16:19:27 +02:00
Entity.hs made doors player interactable 2019-02-16 20:38:00 +01:00
FontId.hs more loading screens, but breaking things... 2018-06-09 01:17:03 +02:00
ImgId.hs retrofitting 2019-02-11 16:11:27 +01:00
Interior.hs more wörk and no pläy 2019-02-14 00:20:26 +01:00
Map.hs it runs again, but correctness is questionable 2019-02-08 06:36:52 +01:00
MindMap.hs building maps of the mind 2018-06-24 00:41:51 +02:00
NPCState.hs small optimization and renames 2018-09-08 21:40:05 +02:00
ObjClass.hs optimization in logic and performance 2018-09-14 09:29:13 +02:00
ObjType.hs place and show door 2019-02-14 22:31:00 +01:00
ReachPoint.hs applied clearance levels. now for the doors. 2019-02-09 01:23:38 +01:00
StateData.hs applied clearance levels. now for the doors. 2019-02-09 01:23:38 +01:00
UserData.hs keyboard controls finished 2019-02-12 00:11:53 +01:00