Commit Graph

60 Commits

Author SHA1 Message Date
Nek0 - cd2a0f3706 update to new affection 2022-08-04 18:13:53 +02:00
Nek0 - cdd5db2b73 finish porting process 2020-05-05 10:26:16 +02:00
Nek0 - 808ab1db06 fix more UserData stuff 2020-05-05 01:23:40 +02:00
Nek0 - adf5eefcdc bump UserData object and Util 2020-05-05 01:12:53 +02:00
Nek0 - 55f688e9be port module Types.UserData 2020-05-05 00:52:24 +02:00
Nek0 - c9dd91927e keyboard controls finished 2019-02-12 00:11:53 +01:00
Nek0 - 0497c97475 retrofitting 2019-02-11 16:11:27 +01:00
Nek0 - 5067551373 There is only one joystick 2019-02-11 15:31:04 +01:00
Nek0 - ab4be91d13 starting keyboard input 2019-02-11 10:49:23 +01:00
nek0 5ec3be4429 further implementation of controller 2018-10-13 20:12:10 +02:00
nek0 dc91005dee implement controller adjustments 2018-10-12 21:40:16 +02:00
nek0 dd7f1e1627 preparing controller adjustment 2018-10-12 14:26:06 +02:00
nek0 5f5e4d4827 more joypad stuff 2018-10-08 23:36:52 +02:00
nek0 dd4e048652 prepare for joypad control 2018-10-08 18:58:14 +02:00
nek0 1646d2c68a post affection release changes 2018-09-25 17:37:30 +02:00
nek0 b6e4bd543f post-presentation cleanup 2018-09-25 00:13:09 +02:00
nek0 b276219e07 removing some warnings 2018-08-18 05:12:58 +02:00
nek0 84cd30d8e5 cleaning 2018-08-10 11:34:46 +02:00
nek0 bcdd04e7d5 reworking interactions 2018-08-10 08:58:26 +02:00
nek0 08dbb9326c first interactable object ever: a copier 2018-07-22 22:30:17 +02:00
nek0 2b86eaf230 detailed loading output 2018-07-19 04:51:07 +02:00
nek0 4913b054d8 smaller things 2018-07-06 17:18:12 +02:00
nek0 0f3c33b243 don't duplicate main context 2018-07-06 17:17:12 +02:00
nek0 690179e4ec linting and de-warning 2018-07-03 16:19:27 +02:00
nek0 a1abb9f379 alignment 2018-07-02 18:42:59 +02:00
nek0 850e9d7a07 integrate mind map into game 2018-06-28 21:07:58 +02:00
nek0 39749a8afe renaming module 2018-06-25 23:59:12 +02:00
nek0 6189b3bcb8 smaller aesthetics 2018-06-24 00:43:09 +02:00
nek0 3bc1b5e5c7 preparing for keyboard input 2018-06-24 00:42:39 +02:00
nek0 bfeb8a6fde I need to create more contexts to be threadsafe. 2018-06-15 15:39:08 +02:00
nek0 ee62010d7f more loading screens, but breaking things... 2018-06-09 01:17:03 +02:00
nek0 fd8d5d81f0 loading screen 2018-06-08 00:29:46 +02:00
nek0 0a740334c5 restructuring and adding final rotation after walking 2018-06-04 05:29:20 +02:00
nek0 e83482e8ea drawing animation properly 2018-05-30 16:20:58 +02:00
nek0 81abbaf91e trying to prepare animations 2018-05-27 16:03:31 +02:00
nek0 b72f2f744b adding player sprite and handling 2018-05-21 00:40:40 +02:00
nek0 53d2ce4cf6 update ecstasy 2018-05-17 13:06:13 +02:00
nek0 b59b566905 fork pathseeking off into seperate thread 2018-05-16 16:23:23 +02:00
nek0 8a620f742e nonuniform movement speeds for NPCs 2018-05-15 19:27:40 +02:00
nek0 a0e6ab5013 npc now walk 2018-04-14 18:43:05 +02:00
nek0 5fe266ca9c place npcs only in reachable areas 2018-04-14 13:34:28 +02:00
nek0 9fdb8a5e15 starting NPCs 2018-04-14 11:18:37 +02:00
nek0 a4c3202f4d more tables 2018-04-11 20:01:41 +02:00
nek0 d57e502c74 add tables 2018-03-31 23:22:10 +02:00
nek0 68c8464c9e readjusting bounding boxes and collision behaviour 2018-03-08 20:19:53 +01:00
nek0 876fc1462d subtile collision for walls 2018-03-05 21:11:38 +01:00
nek0 22c0c87284 subtile collision for boxes 2018-03-04 22:24:30 +01:00
nek0 c3f561bfcd placing objects 2018-03-03 17:03:17 +01:00
nek0 dc71567a7a a little optimization 2018-03-02 02:10:35 +01:00
nek0 c469761bd8 show fps 2018-03-01 23:33:08 +01:00