diff --git a/assets/intruder.kra b/assets/intruder.kra index aa42794..917bde0 100644 Binary files a/assets/intruder.kra and b/assets/intruder.kra differ diff --git a/assets/intruder.png b/assets/intruder.png index 0f70198..e5b1259 100644 Binary files a/assets/intruder.png and b/assets/intruder.png differ diff --git a/src/Init.hs b/src/Init.hs index 743f137..3fa03bd 100644 --- a/src/Init.hs +++ b/src/Init.hs @@ -87,7 +87,7 @@ load = do (\i -> AnimationConfig (0, i * 74) (64, 74) 1 0 APLoop) [0 .. length standIds - 1] walkConfigs = map - (\i -> AnimationConfig (64, i * 74) (64, 74) 6 1 APLoop) + (\i -> AnimationConfig (64, i * 74) (64, 74) 6 1.5 APLoop) [0 .. length walkIds - 1] playerStanding <- loadAnimationSprites "assets/intruder.png" nvg (zip standIds standConfigs)