reduce number of npcs

This commit is contained in:
nek0 2018-04-14 19:00:21 +02:00
parent a0e6ab5013
commit a05799cc9f

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@ -61,11 +61,11 @@ loadMap = do
, player = Just ()
}
void $ mapM_ (\(V2 nr nc) -> do
ttl <- liftIO $ randomRIO (5, 30)
-- ttl <- liftIO $ randomRIO (5, 30)
newEntity $ defEntity
{ pos = Just (V2 (nr + 0.5) (nc + 0.5))
, vel = Just (V2 0 0)
, npcState = Just (NPCStanding ttl)
, npcState = Just (NPCStanding 0)
}
) npcposs
uu <- partSubscribe m movePlayer