Initial
This commit is contained in:
commit
b94b95f7c3
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,12 @@
|
|||
[package]
|
||||
name = "julia"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
bevy = "0.8.0"
|
||||
bevy_better_exit = { git = "https://github.com/polygon/bevy_better_exit", branch = "main" }
|
||||
csv = "1.1"
|
||||
palette = "0.6"
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,19 @@
|
|||
[[group(0), binding(0)]]
|
||||
var input: texture_storage_2d<r32float, read>;
|
||||
|
||||
[[group(0), binding(1)]]
|
||||
var output: texture_storage_2d<rgba8unorm, write>;
|
||||
|
||||
[[group(0), binding(2)]]
|
||||
var mapping: texture_storage_1d<rgba8unorm, read>;
|
||||
|
||||
[[stage(compute), workgroup_size(8, 8, 1)]]
|
||||
fn colormap([[builtin(global_invocation_id)]] invocation_id: vec3<u32>, [[builtin(num_workgroups)]] num_workgroups: vec3<u32>) {
|
||||
let mapping_size = f32(textureDimensions(mapping));
|
||||
let pos = vec2<i32>(i32(invocation_id.x), i32(invocation_id.y));
|
||||
let val = textureLoad(input, pos).r;
|
||||
let val_mapping = val * mapping_size / 1.05;
|
||||
//let val_mapping = clamp(val_mapping, 0.0, f32(mapping_size));
|
||||
let col = textureLoad(mapping, i32(val_mapping));
|
||||
textureStore(output, pos, col);
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
struct JuliaParams {
|
||||
c: vec2<f32>,
|
||||
w: f32,
|
||||
h: f32,
|
||||
view_center: vec2<f32>,
|
||||
view_scale: f32,
|
||||
view_aspect: f32,
|
||||
iters: u32,
|
||||
};
|
||||
|
||||
@group(0) @binding(0)
|
||||
var texture: texture_storage_2d<r32float, read_write>;
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<uniform> params: JuliaParams;
|
||||
|
||||
@compute @workgroup_size(8, 8, 1)
|
||||
fn julia(@builtin(global_invocation_id) invocation_id: vec3<u32>, @builtin(num_workgroups) num_workgroups: vec3<u32>) {
|
||||
let uv = vec2<f32>(f32(invocation_id.x) / params.w, f32(invocation_id.y) / params.h);
|
||||
|
||||
var i: i32;
|
||||
var z: vec2<f32> = vec2<f32>((params.view_aspect * (uv.x - 0.5)) / params.view_scale + params.view_center.x, (uv.y - 0.5) / params.view_scale + params.view_center.y);
|
||||
var top: i32 = i32(params.iters) + 2;
|
||||
|
||||
for (i = 2; i < top; i = i + 1) {
|
||||
var x: f32 = (z.x * z.x - z.y * z.y) + params.c.x;
|
||||
var y: f32 = (2.0 * z.x * z.y) + params.c.y;
|
||||
|
||||
if (((x * x) + (y * y)) > 4.0) {
|
||||
break;
|
||||
}
|
||||
|
||||
z.x = x;
|
||||
z.y = y;
|
||||
}
|
||||
var col: f32;
|
||||
if (i == top) {
|
||||
col = 1.0;
|
||||
} else {
|
||||
col = min(f32(i) / f32(top), 1.0);
|
||||
}
|
||||
|
||||
|
||||
let color = vec4<f32>(col, 0.0, 0.0, 0.0);
|
||||
let location = vec2<i32>(i32(invocation_id.x), i32(invocation_id.y));
|
||||
textureStore(texture, location, color);
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
{
|
||||
inputs = {
|
||||
nixpkgs.url = "github:NixOS/nixpkgs";
|
||||
naersk.url = "github:nix-community/naersk";
|
||||
rust-overlay.url = "github:oxalica/rust-overlay";
|
||||
};
|
||||
|
||||
outputs = { self, naersk, nixpkgs, rust-overlay }:
|
||||
let
|
||||
system = "x86_64-linux";
|
||||
overlays = [ (import rust-overlay) ];
|
||||
pkgs = import nixpkgs {
|
||||
inherit overlays system;
|
||||
};
|
||||
rust-bin = pkgs.rust-bin.rust-nightly;
|
||||
naersk-lib = naersk.lib.${system};#.override {
|
||||
#cargo = rust-bin;
|
||||
#rust = rust-bin;
|
||||
# };
|
||||
build-deps = with pkgs; [
|
||||
lld
|
||||
clang
|
||||
pkg-config
|
||||
makeWrapper
|
||||
];
|
||||
runtime-deps = with pkgs; [
|
||||
alsa-lib
|
||||
udev
|
||||
xorg.libX11
|
||||
xorg.libXcursor
|
||||
xorg.libXrandr
|
||||
xorg.libXi
|
||||
xorg.libxcb
|
||||
libGL
|
||||
vulkan-loader
|
||||
vulkan-headers
|
||||
];
|
||||
in
|
||||
{
|
||||
packages.${system}.bevy_julia = naersk-lib.buildPackage {
|
||||
pname = "bevy_julia";
|
||||
root = ./.;
|
||||
buildInputs = runtime-deps;
|
||||
nativeBuildInputs = build-deps;
|
||||
overrideMain = attrs: {
|
||||
fixupPhase = ''
|
||||
wrapProgram $out/bin/bevy_julia \
|
||||
--prefix LD_LIBRARY_PATH : ${pkgs.lib.makeLibraryPath runtime-deps} \
|
||||
--set CARGO_MANIFEST_DIR $out/share/bevy_julia
|
||||
mkdir -p $out/share/bevy_julia
|
||||
cp -a assets $out/share/bevy_julia'';
|
||||
};
|
||||
};
|
||||
defaultPackage.${system} = self.packages.${system}.bevy_julia;
|
||||
};
|
||||
}
|
|
@ -0,0 +1,210 @@
|
|||
use bevy::{
|
||||
core_pipeline::core_2d::graph::node::MAIN_PASS,
|
||||
prelude::*,
|
||||
render::{
|
||||
render_asset::RenderAssets,
|
||||
render_graph::{self, RenderGraph},
|
||||
render_resource::*,
|
||||
renderer::{RenderContext, RenderDevice},
|
||||
RenderApp, RenderStage,
|
||||
},
|
||||
};
|
||||
|
||||
pub struct ColormapPlugin {
|
||||
prev_node: &'static str,
|
||||
}
|
||||
|
||||
impl ColormapPlugin {
|
||||
pub fn with_previous(prev_node: &'static str) -> Self {
|
||||
Self { prev_node }
|
||||
}
|
||||
}
|
||||
|
||||
impl Plugin for ColormapPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.init_resource::<ColormapInputImage>()
|
||||
.init_resource::<ColormapOutputImage>()
|
||||
.init_resource::<ColormapMappingImage>();
|
||||
|
||||
let render_app = app.sub_app_mut(RenderApp);
|
||||
render_app
|
||||
.init_resource::<ColormapPipeline>()
|
||||
.add_system_to_stage(RenderStage::Extract, extract_colormap)
|
||||
.add_system_to_stage(RenderStage::Queue, queue_bind_group);
|
||||
|
||||
let mut render_graph = render_app.world.get_resource_mut::<RenderGraph>().unwrap();
|
||||
render_graph.add_node("colormap", ColormapDispatch);
|
||||
render_graph.add_node_edge("colormap", MAIN_PASS).unwrap();
|
||||
|
||||
render_graph
|
||||
.add_node_edge(self.prev_node, "colormap")
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct ColormapInputImage(pub Handle<Image>);
|
||||
#[derive(Default)]
|
||||
pub struct ColormapOutputImage(pub Handle<Image>);
|
||||
#[derive(Default)]
|
||||
pub struct ColormapMappingImage(pub Handle<Image>);
|
||||
struct ColormapBindGroup(BindGroup);
|
||||
|
||||
struct ColormapSize(Vec2);
|
||||
|
||||
struct ColormapPipeline {
|
||||
pipeline: ComputePipeline,
|
||||
bind_group_layout: BindGroupLayout,
|
||||
}
|
||||
struct ColormapDispatch;
|
||||
|
||||
impl FromWorld for ColormapPipeline {
|
||||
fn from_world(world: &mut World) -> Self {
|
||||
let render_device = world.get_resource::<RenderDevice>().unwrap();
|
||||
|
||||
let shader_source = include_str!("../assets/shaders/colormap.wgsl");
|
||||
let shader = render_device.create_shader_module(ShaderModuleDescriptor {
|
||||
label: Some("colormap_shader"),
|
||||
source: ShaderSource::Wgsl(shader_source.into()),
|
||||
});
|
||||
|
||||
let texture_bind_group_layout =
|
||||
render_device.create_bind_group_layout(&BindGroupLayoutDescriptor {
|
||||
label: Some("colormap_bind_group_layout"),
|
||||
entries: &[
|
||||
BindGroupLayoutEntry {
|
||||
binding: 0,
|
||||
visibility: ShaderStages::COMPUTE,
|
||||
ty: BindingType::StorageTexture {
|
||||
access: StorageTextureAccess::ReadOnly,
|
||||
format: TextureFormat::R32Float,
|
||||
view_dimension: TextureViewDimension::D2,
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
BindGroupLayoutEntry {
|
||||
binding: 1,
|
||||
visibility: ShaderStages::COMPUTE,
|
||||
ty: BindingType::StorageTexture {
|
||||
access: StorageTextureAccess::WriteOnly,
|
||||
format: TextureFormat::Rgba8Unorm,
|
||||
view_dimension: TextureViewDimension::D2,
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
BindGroupLayoutEntry {
|
||||
binding: 2,
|
||||
visibility: ShaderStages::COMPUTE,
|
||||
ty: BindingType::StorageTexture {
|
||||
access: StorageTextureAccess::ReadOnly,
|
||||
format: TextureFormat::Rgba8Unorm,
|
||||
view_dimension: TextureViewDimension::D1,
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let pipeline_layout = render_device.create_pipeline_layout(&PipelineLayoutDescriptor {
|
||||
label: Some("colormap_pipline_layout"),
|
||||
bind_group_layouts: &[&texture_bind_group_layout],
|
||||
push_constant_ranges: &[],
|
||||
});
|
||||
|
||||
let pipeline = render_device.create_compute_pipeline(&RawComputePipelineDescriptor {
|
||||
label: Some("colormap_pipeline"),
|
||||
layout: Some(&pipeline_layout),
|
||||
module: &shader,
|
||||
entry_point: "colormap",
|
||||
});
|
||||
|
||||
ColormapPipeline {
|
||||
pipeline,
|
||||
bind_group_layout: texture_bind_group_layout,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl render_graph::Node for ColormapDispatch {
|
||||
fn update(&mut self, _world: &mut World) {}
|
||||
|
||||
fn run(
|
||||
&self,
|
||||
_graph: &mut render_graph::RenderGraphContext,
|
||||
render_context: &mut RenderContext,
|
||||
world: &World,
|
||||
) -> Result<(), render_graph::NodeRunError> {
|
||||
let pipeline = world.get_resource::<ColormapPipeline>().unwrap();
|
||||
if let Some(texture_bind_group) = world.get_resource::<ColormapBindGroup>() {
|
||||
let size = &world.get_resource::<ColormapSize>().unwrap();
|
||||
|
||||
let mut pass = render_context
|
||||
.command_encoder
|
||||
.begin_compute_pass(&ComputePassDescriptor::default());
|
||||
|
||||
pass.set_pipeline(&pipeline.pipeline);
|
||||
pass.set_bind_group(0, &texture_bind_group.0, &[]);
|
||||
pass.dispatch_workgroups(
|
||||
(size.0.x / 8.0).ceil() as u32,
|
||||
(size.0.y / 8.0).ceil() as u32,
|
||||
1,
|
||||
);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn extract_colormap(
|
||||
mut commands: Commands,
|
||||
input: Res<ColormapInputImage>,
|
||||
output: Res<ColormapOutputImage>,
|
||||
mapping: Res<ColormapMappingImage>,
|
||||
) {
|
||||
commands.insert_resource(ColormapInputImage(input.0.clone()));
|
||||
commands.insert_resource(ColormapOutputImage(output.0.clone()));
|
||||
commands.insert_resource(ColormapMappingImage(mapping.0.clone()));
|
||||
}
|
||||
|
||||
fn queue_bind_group(
|
||||
mut commands: Commands,
|
||||
pipeline: Res<ColormapPipeline>,
|
||||
gpu_images: Res<RenderAssets<Image>>,
|
||||
input: Res<ColormapInputImage>,
|
||||
output: Res<ColormapOutputImage>,
|
||||
mapping: Res<ColormapMappingImage>,
|
||||
render_device: Res<RenderDevice>,
|
||||
) {
|
||||
if let (Some(input), Some(output), Some(mapping)) = (
|
||||
gpu_images.get(&input.0),
|
||||
gpu_images.get(&output.0),
|
||||
gpu_images.get(&mapping.0),
|
||||
) {
|
||||
let ix = input.size.x.round() as i32;
|
||||
let iy = input.size.y.round() as i32;
|
||||
let ox = output.size.x.round() as i32;
|
||||
let oy = output.size.y.round() as i32;
|
||||
if (ix == ox) && (iy == oy) {
|
||||
let bind_group = render_device.create_bind_group(&BindGroupDescriptor {
|
||||
label: Some("colormap_bind_group"),
|
||||
layout: &pipeline.bind_group_layout,
|
||||
entries: &[
|
||||
BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: BindingResource::TextureView(&input.texture_view),
|
||||
},
|
||||
BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: BindingResource::TextureView(&output.texture_view),
|
||||
},
|
||||
BindGroupEntry {
|
||||
binding: 2,
|
||||
resource: BindingResource::TextureView(&mapping.texture_view),
|
||||
},
|
||||
],
|
||||
});
|
||||
commands.insert_resource(ColormapBindGroup(bind_group));
|
||||
commands.insert_resource(ColormapSize(input.size));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,111 @@
|
|||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Color {
|
||||
r: f32,
|
||||
g: f32,
|
||||
b: f32,
|
||||
a: f32,
|
||||
}
|
||||
|
||||
impl std::ops::Mul<f32> for Color {
|
||||
type Output = Self;
|
||||
|
||||
fn mul(self, rhs: f32) -> Self::Output {
|
||||
Color {
|
||||
r: self.r * rhs,
|
||||
g: self.g * rhs,
|
||||
b: self.b * rhs,
|
||||
a: self.a * rhs,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Add for Color {
|
||||
type Output = Self;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
Color {
|
||||
r: self.r + rhs.r,
|
||||
g: self.g + rhs.g,
|
||||
b: self.b + rhs.b,
|
||||
a: self.a + rhs.a,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Tick {
|
||||
position: f32,
|
||||
color: Color,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ColorRamp {
|
||||
ticks: Vec<Tick>,
|
||||
}
|
||||
|
||||
impl ColorRamp {
|
||||
pub fn new() -> ColorRamp {
|
||||
ColorRamp { ticks: vec![] }
|
||||
}
|
||||
|
||||
pub fn add(&mut self, position: f32, r: f32, g: f32, b: f32, a: f32) {
|
||||
self.ticks.push(Tick {
|
||||
position,
|
||||
color: Color { r, g, b, a },
|
||||
});
|
||||
self.ticks
|
||||
.sort_by(|a, b| a.position.partial_cmp(&b.position).unwrap());
|
||||
}
|
||||
|
||||
pub fn interpolate(&self, pos: f32) -> Option<Color> {
|
||||
let mut span: Option<(&Tick, &Tick)> = None;
|
||||
for i in 0..self.ticks.len() - 1 {
|
||||
let t1 = &self.ticks[i];
|
||||
let t2 = &self.ticks[i + 1];
|
||||
if (pos >= t1.position) && (pos <= t2.position) {
|
||||
span = Some((t1, t2));
|
||||
break;
|
||||
}
|
||||
}
|
||||
let (t1, t2) = span?;
|
||||
let relpos = pos - t1.position;
|
||||
let factor = relpos / (t2.position - t1.position);
|
||||
Some(t1.color * (1.0 - factor) + t2.color * factor)
|
||||
}
|
||||
|
||||
pub fn range(&self) -> Option<(f32, f32)> {
|
||||
if self.ticks.len() < 2 {
|
||||
None
|
||||
} else {
|
||||
Some((
|
||||
self.ticks.first().unwrap().position,
|
||||
self.ticks.last().unwrap().position,
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn build_texture_data(&self, width: usize, height: usize) -> Option<Vec<u8>> {
|
||||
let (t0, t1) = self.range()?;
|
||||
let range = t1 - t0;
|
||||
let step = range / width as f32;
|
||||
let mut result: Vec<u8> = vec![];
|
||||
for p in 0..width - 1 {
|
||||
let pos = t0 + p as f32 * step;
|
||||
let col = self.interpolate(pos).unwrap();
|
||||
result.push((col.r * 255.).round() as u8);
|
||||
result.push((col.g * 255.).round() as u8);
|
||||
result.push((col.b * 255.).round() as u8);
|
||||
result.push((col.a * 255.).round() as u8);
|
||||
}
|
||||
let last = self.interpolate(t1).unwrap();
|
||||
result.push((last.r * 255.).round() as u8);
|
||||
result.push((last.g * 255.).round() as u8);
|
||||
result.push((last.b * 255.).round() as u8);
|
||||
result.push((last.a * 255.).round() as u8);
|
||||
let mut repeated = result.clone();
|
||||
for _ in 0..height - 1 {
|
||||
repeated.append(&mut result.clone());
|
||||
}
|
||||
Some(repeated)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,253 @@
|
|||
use bevy::{
|
||||
core_pipeline::core_2d::graph::node::MAIN_PASS,
|
||||
ecs::system::{lifetimeless::SRes, SystemParamItem},
|
||||
prelude::*,
|
||||
reflect::TypeUuid,
|
||||
render::{
|
||||
extract_component::ExtractComponentPlugin,
|
||||
render_asset::{PrepareAssetError, RenderAsset, RenderAssetPlugin, RenderAssets},
|
||||
render_graph::{self, RenderGraph},
|
||||
render_resource::encase::UniformBuffer,
|
||||
render_resource::*,
|
||||
renderer::{RenderContext, RenderDevice},
|
||||
texture::GpuImage,
|
||||
RenderApp, RenderStage,
|
||||
},
|
||||
};
|
||||
|
||||
pub struct JuliaPlugin;
|
||||
|
||||
impl Plugin for JuliaPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_asset::<JuliaData>()
|
||||
.add_plugin(ExtractComponentPlugin::<Handle<JuliaData>>::default())
|
||||
.add_plugin(RenderAssetPlugin::<JuliaData>::default());
|
||||
let render_app = app.sub_app_mut(RenderApp);
|
||||
render_app
|
||||
.init_resource::<JuliaPipeline>()
|
||||
.add_system_to_stage(RenderStage::Extract, extract_julia)
|
||||
.add_system_to_stage(RenderStage::Queue, queue_bind_group);
|
||||
|
||||
let mut render_graph = render_app.world.get_resource_mut::<RenderGraph>().unwrap();
|
||||
render_graph.add_node("julia", JuliaDispatch);
|
||||
render_graph.add_node_edge("julia", MAIN_PASS).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default, TypeUuid)]
|
||||
#[uuid = "fe4bd1fe-10b1-4762-8507-446740817c63"]
|
||||
pub struct JuliaData {
|
||||
pub c: Vec2,
|
||||
pub view_center: Vec2,
|
||||
pub view_scale: f32,
|
||||
pub view_aspect: f32,
|
||||
pub iters: u32,
|
||||
pub image: Handle<Image>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Default, ShaderType)]
|
||||
struct JuliaBuffer {
|
||||
c: Vec2,
|
||||
w: f32,
|
||||
h: f32,
|
||||
view_center: Vec2,
|
||||
view_scale: f32,
|
||||
view_aspect: f32,
|
||||
iters: u32,
|
||||
}
|
||||
|
||||
impl JuliaBuffer {
|
||||
fn new(data: &JuliaData, image: &GpuImage) -> Self {
|
||||
Self {
|
||||
c: data.c,
|
||||
w: image.size.x,
|
||||
h: image.size.y,
|
||||
view_center: data.view_center,
|
||||
view_scale: data.view_scale,
|
||||
view_aspect: data.view_aspect,
|
||||
iters: data.iters,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct JuliaSize {
|
||||
w: u32,
|
||||
h: u32,
|
||||
}
|
||||
|
||||
pub struct GpuJuliaData {
|
||||
params: Buffer,
|
||||
}
|
||||
|
||||
impl RenderAsset for JuliaData {
|
||||
type ExtractedAsset = JuliaData;
|
||||
type PreparedAsset = GpuJuliaData;
|
||||
type Param = (SRes<RenderDevice>, SRes<RenderAssets<Image>>);
|
||||
|
||||
fn extract_asset(&self) -> Self::ExtractedAsset {
|
||||
self.clone()
|
||||
}
|
||||
|
||||
fn prepare_asset(
|
||||
data: Self::ExtractedAsset,
|
||||
(render_device, images): &mut SystemParamItem<Self::Param>,
|
||||
) -> Result<Self::PreparedAsset, PrepareAssetError<Self::ExtractedAsset>> {
|
||||
if let Some(image) = images.get(&data.image) {
|
||||
let buffer_data = JuliaBuffer::new(&data, image);
|
||||
let mut buffer = UniformBuffer::new(Vec::new());
|
||||
buffer.write(&buffer_data).unwrap();
|
||||
|
||||
let params_buffer = render_device.create_buffer_with_data(&BufferInitDescriptor {
|
||||
label: Some("mandelbrot_material_uniform_fs_buffer"),
|
||||
usage: BufferUsages::UNIFORM | BufferUsages::COPY_DST,
|
||||
contents: buffer.as_ref(),
|
||||
});
|
||||
|
||||
Ok(GpuJuliaData {
|
||||
params: params_buffer,
|
||||
})
|
||||
} else {
|
||||
Err(PrepareAssetError::RetryNextUpdate(data))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct JuliaImage(pub Handle<Image>);
|
||||
struct JuliaBindGroup(BindGroup);
|
||||
|
||||
fn extract_julia(
|
||||
mut commands: Commands,
|
||||
data: Res<Handle<JuliaData>>,
|
||||
params: Res<Assets<JuliaData>>,
|
||||
images: Res<Assets<Image>>,
|
||||
) {
|
||||
commands.insert_resource(data.clone());
|
||||
let data = params.get(&data).unwrap();
|
||||
let image = images.get(&data.image).unwrap();
|
||||
let size = image.texture_descriptor.size;
|
||||
|
||||
commands.insert_resource(JuliaSize {
|
||||
w: size.width,
|
||||
h: size.height,
|
||||
});
|
||||
commands.insert_resource(JuliaImage(data.image.clone()));
|
||||
}
|
||||
|
||||
fn queue_bind_group(
|
||||
mut commands: Commands,
|
||||
pipeline: Res<JuliaPipeline>,
|
||||
gpu_images: Res<RenderAssets<Image>>,
|
||||
params: Res<RenderAssets<JuliaData>>,
|
||||
julia_image: Res<JuliaImage>,
|
||||
data: Res<Handle<JuliaData>>,
|
||||
render_device: Res<RenderDevice>,
|
||||
) {
|
||||
let view = &gpu_images[&julia_image.0];
|
||||
if let Some(data_buffer) = params.get(&data) {
|
||||
let bind_group = render_device.create_bind_group(&BindGroupDescriptor {
|
||||
label: Some("julia_bind_group"),
|
||||
layout: &pipeline.bind_group_layout,
|
||||
entries: &[
|
||||
BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: BindingResource::TextureView(&view.texture_view),
|
||||
},
|
||||
BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: data_buffer.params.as_entire_binding(),
|
||||
},
|
||||
],
|
||||
});
|
||||
commands.insert_resource(JuliaBindGroup(bind_group));
|
||||
}
|
||||
}
|
||||
|
||||
pub struct JuliaPipeline {
|
||||
pipeline: ComputePipeline,
|
||||
bind_group_layout: BindGroupLayout,
|
||||
}
|
||||
|
||||
impl FromWorld for JuliaPipeline {
|
||||
fn from_world(world: &mut World) -> Self {
|
||||
let render_device = world.get_resource::<RenderDevice>().unwrap();
|
||||
|
||||
let shader_source = include_str!("../assets/shaders/julia.wgsl");
|
||||
let shader = render_device.create_shader_module(ShaderModuleDescriptor {
|
||||
label: Some("julia_shader"),
|
||||
source: ShaderSource::Wgsl(shader_source.into()),
|
||||
});
|
||||
|
||||
let texture_bind_group_layout =
|
||||
render_device.create_bind_group_layout(&BindGroupLayoutDescriptor {
|
||||
label: Some("julia_bind_group_layout"),
|
||||
entries: &[
|
||||
BindGroupLayoutEntry {
|
||||
binding: 0,
|
||||
visibility: ShaderStages::COMPUTE,
|
||||
ty: BindingType::StorageTexture {
|
||||
access: StorageTextureAccess::ReadWrite,
|
||||
format: TextureFormat::R32Float,
|
||||
view_dimension: TextureViewDimension::D2,
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
BindGroupLayoutEntry {
|
||||
binding: 1,
|
||||
visibility: ShaderStages::COMPUTE,
|
||||
ty: BindingType::Buffer {
|
||||
ty: BufferBindingType::Uniform,
|
||||
has_dynamic_offset: false,
|
||||
min_binding_size: None,
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let pipeline_layout = render_device.create_pipeline_layout(&PipelineLayoutDescriptor {
|
||||
label: Some("julia_pipline_layout"),
|
||||
bind_group_layouts: &[&texture_bind_group_layout],
|
||||
push_constant_ranges: &[],
|
||||
});
|
||||
|
||||
let pipeline = render_device.create_compute_pipeline(&RawComputePipelineDescriptor {
|
||||
label: Some("julia_pipeline"),
|
||||
layout: Some(&pipeline_layout),
|
||||
module: &shader,
|
||||
entry_point: "julia",
|
||||
});
|
||||
|
||||
JuliaPipeline {
|
||||
pipeline,
|
||||
bind_group_layout: texture_bind_group_layout,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct JuliaDispatch;
|
||||
|
||||
impl render_graph::Node for JuliaDispatch {
|
||||
fn update(&mut self, _world: &mut World) {}
|
||||
|
||||
fn run(
|
||||
&self,
|
||||
_graph: &mut render_graph::RenderGraphContext,
|
||||
render_context: &mut RenderContext,
|
||||
world: &World,
|
||||
) -> Result<(), render_graph::NodeRunError> {
|
||||
let pipeline = world.get_resource::<JuliaPipeline>().unwrap();
|
||||
if let Some(texture_bind_group) = world.get_resource::<JuliaBindGroup>() {
|
||||
let size = &world.get_resource::<JuliaSize>().unwrap();
|
||||
|
||||
let mut pass = render_context
|
||||
.command_encoder
|
||||
.begin_compute_pass(&ComputePassDescriptor::default());
|
||||
|
||||
pass.set_pipeline(&pipeline.pipeline);
|
||||
pass.set_bind_group(0, &texture_bind_group.0, &[]);
|
||||
pass.dispatch_workgroups((size.w + 7) / 8, (size.h + 7) / 8, 1);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
|
@ -0,0 +1,243 @@
|
|||
mod colormap;
|
||||
mod colorramp;
|
||||
mod julia;
|
||||
|
||||
use std::{ops::Add, path::Path};
|
||||
|
||||
use colormap::{ColormapInputImage, ColormapMappingImage, ColormapOutputImage, ColormapPlugin};
|
||||
use colorramp::ColorRamp;
|
||||
use julia::{JuliaData, JuliaPlugin};
|
||||
|
||||
use bevy::{
|
||||
diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
|
||||
prelude::*,
|
||||
render::render_resource::*,
|
||||
window::{WindowDescriptor, WindowResized},
|
||||
};
|
||||
|
||||
use csv;
|
||||
use palette::{rgb::Rgba, FromColor, Pixel};
|
||||
use std::fs::File;
|
||||
|
||||
use bevy_better_exit::{BetterExitPlugin, ExitEvent, ExitListener};
|
||||
|
||||
struct MovementPath(Vec<Vec2>);
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
.insert_resource(ClearColor(Color::BLACK))
|
||||
.insert_resource(WindowDescriptor {
|
||||
..Default::default()
|
||||
})
|
||||
.add_plugins(DefaultPlugins)
|
||||
.add_plugin(JuliaPlugin)
|
||||
.add_plugin(ColormapPlugin::with_previous("julia"))
|
||||
.add_plugin(LogDiagnosticsPlugin::default())
|
||||
.add_plugin(FrameTimeDiagnosticsPlugin::default())
|
||||
.add_plugin(BetterExitPlugin::new(None))
|
||||
.add_startup_system(setup)
|
||||
.add_startup_system(load_path)
|
||||
.add_system(modi)
|
||||
.add_system(window_size)
|
||||
.add_system(bevy_better_exit::exit_on_esc_system)
|
||||
//.add_system(update_color)
|
||||
.run();
|
||||
}
|
||||
|
||||
fn setup(
|
||||
mut commands: Commands,
|
||||
mut images: ResMut<Assets<Image>>,
|
||||
mut params: ResMut<Assets<JuliaData>>,
|
||||
) {
|
||||
let mut julia_image = Image::new_fill(
|
||||
Extent3d {
|
||||
width: 400,
|
||||
height: 400,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
TextureDimension::D2,
|
||||
&(0.0 as f32).to_ne_bytes(),
|
||||
TextureFormat::R32Float,
|
||||
);
|
||||
julia_image.texture_descriptor.usage =
|
||||
TextureUsages::COPY_DST | TextureUsages::STORAGE_BINDING | TextureUsages::TEXTURE_BINDING;
|
||||
let julia_image = images.add(julia_image);
|
||||
|
||||
let mut mapped_image = Image::new_fill(
|
||||
Extent3d {
|
||||
width: 400,
|
||||
height: 400,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
TextureDimension::D2,
|
||||
&[0, 0, 0, 255],
|
||||
TextureFormat::Rgba8Unorm,
|
||||
);
|
||||
mapped_image.texture_descriptor.usage =
|
||||
TextureUsages::COPY_DST | TextureUsages::STORAGE_BINDING | TextureUsages::TEXTURE_BINDING;
|
||||
let mapped_image = images.add(mapped_image);
|
||||
|
||||
let mut ramp = ColorRamp::new();
|
||||
ramp.add(0.0, 0.0, 0.0, 0.0, 1.0);
|
||||
ramp.add(0.04, 0.0, 0.0, 0.0, 1.0);
|
||||
ramp.add(0.2, 0.4, 0.0, 0.0, 1.0);
|
||||
ramp.add(0.5, 1.0, 0.4, 0.0, 1.0);
|
||||
ramp.add(0.8, 1.0, 1.0, 0.0, 1.0);
|
||||
ramp.add(1.0, 1.0, 1.0, 1.0, 1.0);
|
||||
|
||||
/*let mut ramp = ColorRamp::new();
|
||||
ramp.add(0.00, 0.0, 0.0, 0.0, 1.0);
|
||||
ramp.add(0.02, 0.0, 0.0, 0.0, 1.0);
|
||||
ramp.add(0.05, 0.0, 0.0, 0.4, 1.0);
|
||||
ramp.add(0.1, 0.0, 0.3, 1.0, 1.0);
|
||||
ramp.add(0.15, 0.6, 0.6, 1.0, 1.0);
|
||||
ramp.add(0.2, 1.0, 1.0, 0.0, 1.0);
|
||||
ramp.add(0.3, 1.0, 0.4, 0.0, 1.0);
|
||||
ramp.add(0.4, 0.6, 0.0, 0.0, 1.0);
|
||||
ramp.add(1.0, 0.0, 0.0, 0.0, 1.0);*/
|
||||
|
||||
let data = ramp.build_texture_data(1024, 1).unwrap();
|
||||
|
||||
let mut mapping_image = Image::new_fill(
|
||||
Extent3d {
|
||||
width: 1024,
|
||||
height: 1,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
TextureDimension::D1,
|
||||
&[128, 64, 0, 255],
|
||||
TextureFormat::Rgba8Unorm,
|
||||
);
|
||||
mapping_image.data = data;
|
||||
mapping_image.texture_descriptor.usage =
|
||||
TextureUsages::COPY_DST | TextureUsages::STORAGE_BINDING | TextureUsages::TEXTURE_BINDING;
|
||||
let mapping_image = images.add(mapping_image);
|
||||
|
||||
let data = JuliaData {
|
||||
c: Vec2::new(0.2, 0.3),
|
||||
view_aspect: 1.0,
|
||||
view_center: Vec2::new(0.0, 0.0),
|
||||
view_scale: 0.5,
|
||||
iters: 128,
|
||||
image: julia_image.clone(),
|
||||
};
|
||||
let data = params.add(data);
|
||||
|
||||
commands.spawn_bundle(SpriteBundle {
|
||||
texture: mapped_image.clone(),
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
commands.insert_resource(ColormapInputImage(julia_image));
|
||||
commands.insert_resource(ColormapOutputImage(mapped_image));
|
||||
commands.insert_resource(ColormapMappingImage(mapping_image));
|
||||
|
||||
commands.spawn_bundle(Camera2dBundle::default());
|
||||
|
||||
commands.insert_resource(data);
|
||||
}
|
||||
|
||||
fn load_path(mut commands: Commands) {
|
||||
let mut reader = csv::ReaderBuilder::new()
|
||||
.has_headers(false)
|
||||
.from_reader(File::open("assets/path.csv").unwrap());
|
||||
|
||||
let mut points: Vec<Vec2> = Vec::new();
|
||||
|
||||
for r in reader.records() {
|
||||
let record = r.unwrap();
|
||||
let data = record.deserialize::<[f32; 2]>(None).unwrap();
|
||||
let x = data[0] / 2822.22217 * 4. - 2.5;
|
||||
let y = data[1] / 2822.22217 * 4. - 2.;
|
||||
points.push(Vec2::new(x, y));
|
||||
}
|
||||
|
||||
commands.insert_resource(MovementPath(points));
|
||||
}
|
||||
|
||||
fn modi(
|
||||
mut params: ResMut<Assets<JuliaData>>,
|
||||
data: Res<Handle<JuliaData>>,
|
||||
time: Res<Time>,
|
||||
mut path: Res<MovementPath>,
|
||||
) {
|
||||
let frame = (time.seconds_since_startup() * 60.) as usize;
|
||||
let frame_wrap = frame % (path.0.len());
|
||||
let data = params.get_mut(&data).unwrap();
|
||||
data.c = path.0[frame_wrap];
|
||||
/*let av = am.ahead.process(ef.0);
|
||||
println!("av: {}", av);
|
||||
//data.c.x = (0.2 * av) * (0.7 * time.seconds_since_startup() as f32).cos() as f32;
|
||||
//data.c.y = (0.2 * av) * (0.9 * time.seconds_since_startup() as f32).sin() as f32;
|
||||
data.c.x = -1.0 + 0.3 * (time.seconds_since_startup() as f32).cos();
|
||||
data.c.y = 0.3 * (time.seconds_since_startup() as f32).sin();*/
|
||||
}
|
||||
|
||||
fn window_size(
|
||||
mut size_event: EventReader<WindowResized>,
|
||||
julia: Res<Handle<JuliaData>>,
|
||||
output: Res<ColormapOutputImage>,
|
||||
mut images: ResMut<Assets<Image>>,
|
||||
mut params: ResMut<Assets<JuliaData>>,
|
||||
) {
|
||||
for wse in size_event.iter() {
|
||||
let julia = params.get_mut(&julia).unwrap();
|
||||
julia.view_aspect = wse.width / wse.height;
|
||||
|
||||
let julia_img = images.get_mut(&julia.image).unwrap();
|
||||
julia_img.resize(Extent3d {
|
||||
width: wse.width as u32,
|
||||
height: wse.height as u32,
|
||||
depth_or_array_layers: 1,
|
||||
});
|
||||
|
||||
let output = images.get_mut(&output.0).unwrap();
|
||||
output.resize(Extent3d {
|
||||
width: wse.width as u32,
|
||||
height: wse.height as u32,
|
||||
depth_or_array_layers: 1,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/*fn update_color(
|
||||
mut images: ResMut<Assets<Image>>,
|
||||
colormap: Res<ColormapMappingImage>,
|
||||
time: Res<Time>,
|
||||
) {
|
||||
let colormap = images.get_mut(&colormap.0).unwrap();
|
||||
|
||||
let av = am.ahead.process(ef.0) * 10.;
|
||||
let sat = (av / 2.0).min(1.0);
|
||||
|
||||
let cols = vec![
|
||||
palette::Hsla::from_components((0.0 as f32, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((32.0, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((64.0, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((96.0, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((128.0, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((160.0, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((192.0, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((224.0, sat, 0.5, 1.0)),
|
||||
palette::Hsla::from_components((256.0, sat, 0.5, 1.0)),
|
||||
];
|
||||
let grad = palette::gradient::Gradient::new(cols);
|
||||
let mut data: Vec<_> = grad
|
||||
.take(1024)
|
||||
.map(|hsva: palette::Hsla| Rgba::from_color(hsva))
|
||||
.collect();
|
||||
|
||||
let rotations = 750;
|
||||
println!("av: {}", av);
|
||||
|
||||
let c = &mut data.drain(0..rotations).collect();
|
||||
data.append(c);
|
||||
|
||||
let bytes = data
|
||||
.iter()
|
||||
.flat_map(|rgba| rgba.into_format().into_raw::<[u8; 4]>())
|
||||
.collect();
|
||||
|
||||
colormap.data = bytes;
|
||||
}
|
||||
*/
|
Loading…
Reference in New Issue