added initialize() in quartett.py

copied whole cryptpad into quartett.py
This commit is contained in:
Steinadler 2021-01-06 16:57:51 +01:00
parent 066207c546
commit 269ee73642
2 changed files with 142 additions and 47 deletions

View File

@ -4,6 +4,8 @@ __author__ = ""
__credits__ = ""
__email__ = ""
import sys
def io_str(message: str, options: list) -> str:
"""
@ -14,29 +16,29 @@ def io_str(message: str, options: list) -> str:
:param options: options is a list of viable inputs.
:return: Cleaned user input
"""
pass
# while True:
# try:
# i = str(input(message))
#
# except (ValueError, NameError):
# i = 0
# print("Eingabe nicht gültig, bitte wiederhole deine Eingabe.")
#
# if i in options:
# return i
#
# else:
# if i == "q":
# print(
# "---------------------\nSpiel wird beendet...\n---------------------")
# sys.exit()
# elif i == "r":
# print(
# "---------------------\nSpiel wird neu gestartet...\n---------------------")
# game.main()
# else:
# print('Noch nicht ganz richtig. Hast du deine Auswahl auch richtig geschrieben?')
while True:
try:
i = str(input(message))
except (ValueError, NameError):
i = 0
print("Eingabe nicht gültig, bitte wiederhole deine Eingabe.")
if i in options:
return i
else:
if i == "q":
print(
"---------------------\nSpiel wird beendet...\n---------------------")
sys.exit()
elif i == "r":
print(
"---------------------\nSpiel wird neu gestartet...\n---------------------")
quartett.main()
else:
print('Noch nicht ganz richtig. Hast du deine Auswahl auch richtig geschrieben?')
def io_int(message: str) -> int:
@ -47,26 +49,25 @@ def io_int(message: str) -> int:
:param message: message needs to be a string that is printed for user instruction
:return: Integer >1
"""
pass
# while True:
#
# unfiltered_input = input(message)
#
# if unfiltered_input == "q":
# print("---------------------\nSpiel wird beendet...\n---------------------")
# sys.exit()
# elif unfiltered_input == "r":
# print(
# "---------------------\nSpiel wird neu gestartet...\n---------------------")
# game.main()
#
# try:
# i = int(unfiltered_input)
#
# if i >= 1:
# return i
# else:
# print('Bitte gib eine ganze Zahl größer als 0 ein. ')
#
# except (ValueError, NameError):
# print("Eingabe nicht gültig, bitte wiederhole deine Eingabe.")
while True:
unfiltered_input = input(message)
if unfiltered_input == "q":
print("---------------------\nSpiel wird beendet...\n---------------------")
sys.exit()
elif unfiltered_input == "r":
print(
"---------------------\nSpiel wird neu gestartet...\n---------------------")
#quartett.main()
try:
i = int(unfiltered_input)
if i >= 1:
return i
else:
print('Bitte gib eine ganze Zahl größer als 0 ein. ')
except (ValueError, NameError):
print("Eingabe nicht gültig, bitte wiederhole deine Eingabe.")

View File

@ -1 +1,95 @@
"""main module"""
"""main module"""
import random
import clean_input
# Game
def central_function():
''' does everything, keeps order'''
active = 0 # contains index of the active player
..., players_with_cards, players = initialize()[0], initialize()[1], initialize()[2]
while deckP1 and deckP2 and deckP3 not empty:
round(..., players_with_cards, players)
# rotate_active_player
def round(..., players_with_cards, players):
'''structures one round in the game'''
while player_request in deck_of_player:
choose(..., players_with_cards, players)
def choose(..., players_with_cards, players):
"""active player chooses another player from whom to steal a card"""
players_without_active = players.pop(active_player)
print('Folgende Spieler stehen zur Verfügung:')
print(players_without_active)
chosen_player = players.index(input(
'Welchen Spieler möchtest du befragen?')) # needs clean.io, chosen_player enthält den index in der players liste
player_request = input('Welche Karte möchtest du haben?') # TO DO needs clean.io dict magic
if player_request in players_with_cards[chosen_player]['cards_on_hand']:
steal(P1, P2)
else:
# end of round
if stack == exists:
# TO DO player.values + card_from_stack
break
def steal(P1, P2):
"""defines how the active players steals cards from chosen player """
def initialize():
"""
initializes stuff
:return:
"""
card_deck = []
players = []
players_with_cards = []
x = 0
for i in range(4):
for l in "abcdefgh":
d = {"id": x, "number": i, "letter": l}
card_deck.append(d)
x += 1
number_of_players = clean_input.io_int("Mit wie vielen Spielern wollen Sie spielen?")
number_of_players += 1 # Add also human player.
for i in range(number_of_players):
players.append(f"player{i}")
if len(players) == 2:
cards_per_player = 10
else:
cards_per_player = int(len(card_deck) // len(players))
for i in range(number_of_players): # Select cards for x players
cards_of_player = [] # Player deck
for j in range(cards_per_player): # Select ten cards
x = random.randint(0, len(card_deck) - 1) # Select one random card
selected_card = card_deck[x]
del card_deck[x] # Remove card from main card deck.
cards_of_player.append(selected_card)
# Add list of dicts (cards) to players
players_with_cards.append({"player": players[i], "cards_on_hand": cards_of_player})
# print(len(card_deck))
# print(players_with_cards)